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RENEWAL / ITEMS
[Not For Sale] Diabolus Wing [1]
#15476Armor
Comp_Diabolus_Wing
Item stats
- DEF
- 2
- Slots
- 1
- Weight
- 30
- Armor level
- 1
- Buy price
- 0 z
- Sell price
- 0 z
Usage & restrictions
- Type
- Armor
- Equipment position
- Headgear (Mid)
- Gender
- Both
- Required level
- 100+
- Jobs
- All jobs
- Class tiers
- All tiers
- Refineable
- No
- Trading & storage
- Restricted: Dropping, Trading, Cart storage, Guild storage, Mail, Auction
No description is available. Available properties and effects are shown below.
Item effect script
bonus bAllStats,5;
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The preview shows appearance; equipment requirements are listed in the item details.
Some additional particle effects use the game client’s internal renderer and are not included in this preview.
Build an outfit with this itemEquipment sets
Set 1
Set effect
.@r = getequiprefinerycnt(EQI_ARMOR);
bonus bStr,8;
bonus bDex,4;
bonus bMaxHP,1350;
bonus bBaseAtk,15*min(12,.@r);
bonus2 bResEff,Eff_Stone,300*min(12,.@r);
bonus2 bResEff,Eff_Stun,300*min(12,.@r);
Set 2
Set effect
.@r = getequiprefinerycnt(EQI_ARMOR);
bonus bMdef,25;
bonus bMaxSP,350;
bonus bDelayrate,-10;
bonus bMatk,15*min(12,.@r);
bonus bHealPower,2*min(12,.@r);
Set 3
Set effect
.@r = getequiprefinerycnt(EQI_GARMENT);
bonus bMaxHP,900;
bonus bLongAtkDef,10;
bonus2 bSubEle,Ele_Fire,2*min(12,.@r);
bonus2 bSubEle,Ele_Water,2*min(12,.@r);
bonus2 bSubEle,Ele_Wind,2*min(12,.@r);
Set 4
Set effect
.@r = getequiprefinerycnt(EQI_SHOES);
bonus bMaxHP,100*(BaseLevel/3);
bonus bBaseAtk,12*min(12,.@r);
bonus bMatk,12*min(12,.@r);
Set 5
Set effect
bonus bMaxHP,2000;
bonus bMaxSP,200;
bonus bHealPower,15;




