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PRE-RENEWAL DATABASE

Ragnarok Online Pre-Renewal Equipment

Browse equipment in Ragnarok Online Pre-Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “DEX+2” in Pre-Renewal

Page 3 of 4
Orlean's Gloves

Orlean's Gloves [1]

#2785 · Armor · Accessory
Armor Lv.
1
Required Lv.
90
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
A pair of gloves that was once used by a palace chef. It feels like you can immitate the chef's way of using hand with this glove equipped on. Dex +2 Matk +3% [+Orlean's Server] Reduce cast time by 10%.
Full item details & effects
Sailor's Bandana

Sailor's Bandana

#5691 · Armor · Headgear (Top)
DEF
1
Armor Lv.
1
Required Lv.
1
Slots
0
Weight
1
Buy value
20 z
Sell value
10 z
This is something that many sailors of Alberta wear when sailing through the seven seas. It helps prevent seasickness and its bright color makes it easier to see men who have fallen overboard. Dex +1 Increases resistance against Poison status by 20%. Indestructible Position: Upper
Full item details & effects
Sea Cat Hat

Sea Cat Hat

#5692 · Armor · Headgear (Top)
DEF
1
Armor Lv.
1
Required Lv.
1
Slots
0
Weight
1
Buy value
20 z
Sell value
10 z
This is a good companion to have when spending months sailing on a ship. Sailors of Alberta also believe that it is a good luck charm against bad luck and curses. Dex +1 Increases resistance against Curse status by 20%. Indestructible Position: Upper
Full item details & effects
Sigrun's Wings

Sigrun's Wings

#5592 · Armor · Headgear (Mid)
DEF
2
Armor Lv.
1
Required Lv.
80
Slots
0
Weight
10
Buy value
20 z
Sell value
10 z
Ear adornments that symbolize rebirth. They have the ability to change its effects depending on the job of the wearer. If worn by a Swordman, Merchant, Thief or Taekwon Classes, STR +1. If worn by a Mage, Acolyte, Ninja or Soul Linker Classes, Int +1. If worn by Archer or Gunslinger Classes, Dex +1. If worn by Novice Class, MaxHP +80, MaxSP +30. Position: Middle
Full item details & effects
Soldier Gatling Gun

Soldier Gatling Gun

#13172 · Gatling Gun · Weapon (Two-Handed)
ATK
80
Weapon Lv.
3
Required Lv.
80
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A specialized Gatling Gun made for battles against Demihumans; occasionally, it shoots high-powered bullets. Dex +2 Increases Physical Attack Strength towards Demihuman monsters by 35%. Ignores Physical Defense from Demihuman monsters by 20%. Has a chance of adding 80 ATK for 6 seconds, but due to the recoil will drain 120 HP every second. Indestructible
Full item details & effects
Soldier Grenade Launcher

Soldier Grenade Launcher

#13174 · Grenade Launcher · Weapon (Two-Handed)
ATK
300
Weapon Lv.
3
Required Lv.
80
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A Grenade Launcher that shows great fire-power in battles against Demihumans. Dex +2 Increases Physical Attack Strength towards Demihuman monsters by 35%. Ignores Physical Defense from Demihuman monsters by 20%. Has a chance of adding 300 ATK for 9 seconds, but drains 120 HP every second. Indestructible
Full item details & effects
Soldier Revolver

Soldier Revolver

#13108 · Revolver · Weapon (Two-Handed)
ATK
70
Weapon Lv.
3
Required Lv.
80
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A Pistol made for short and medium ranged battles against Demihumans. It seems to be capable of doing damage even through a bulletproof vest. Dex +2, Accuracy -10 Increases Physical Attack Strength towards Demihuman monsters by 55%. Ignores Physical Defense from Demihuman monsters by 20%. When attacking, and weapon awakening in consistent probability, Has a chance of Increasing Attack Speed by 100% for 3 seconds. Indestructible
Full item details & effects
Soldier Rifle

Soldier Rifle

#13171 · Rifle · Weapon (Two-Handed)
ATK
50
Weapon Lv.
3
Required Lv.
80
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A Rifle made for short and medium ranged battles against Demihumans, that enables a reduction to the targeting delay; as it is designed to limit the trembling of the shooter's hands. Dex +2, Hit +10, Critical +10 Increases Physical Attack Strength towards Demihuman monsters by 75%. Ignores Physical Defense from Demihuman monsters by 20%. Reduce Tracking skill Casting Time by 25%. Indestructible
Full item details & effects
Soldier Shotgun

Soldier Shotgun

#13173 · Shotgun · Weapon (Two-Handed)
ATK
100
Weapon Lv.
3
Required Lv.
80
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A Shotgun that has a great attack in short ranged battles against Demihumans. It shows a wide variety of strength between each attack. Dex +2, Inflicts splash attack. Increases Physical Attack Strength towards Demihuman monsters by 55%. Ignores Physical Defense from Demihuman monsters by 20%. Has a chance of adding 80 ATK for 6 seconds, but drains 100 HP every second. Indestructible
Full item details & effects
Spiritual Ring

Spiritual Ring

#2677 · Armor · Accessory
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
10
Buy value
20 z
Sell value
10 z
A beautiful ring imbued with strange spiritual powers that result in surprising effects when worn with the right items. Dex +1, Int +2 When combined with Wizardry Staff or Soul Staff: Dex +2 Matk +6% Reduces cast time by a percentage according to the Staff's upgrade level. When combined with Clip or Rosary: Increases Magnus Exorcismus damage by 30%. +50% Heal damage on Undead monsters. Increases SP regen by 9%.
Full item details & effects
Spiritual Ring

Spiritual Ring

#2711 · Armor · Accessory
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
0
Buy value
1 z
Sell value
0 z
Rental Item Beautiful ring that contains the power of the spirit. If the item is fit and fastened with decompensated represents a remarkable amplification effect. Int +2, Dex +2 [Spirtual Wizardry Set] Spiritual Ring Wizardry Staff or Soul Staff Dex +2 Matk +6% Reduce cast time by a percentage according to the Staff's upgrade level. [Spiritual Exorcism Set] Spiritual Ring Clip or Rosary Magnus Exorcismus Damage +30% +50% Heal damage on Undead monsters SP Recovery +9%
Full item details & effects
Spiritual Ring

Spiritual Ring

#2786 · Armor · Accessory
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
10
Buy value
20 z
Sell value
10 z
A beautiful ring which contains the spirits of the deceased. It is said to be able to amplify magic if it comes in contact with spiritual power. Dex +1, Int +2 [+ Wizardry Staff or Soul Staff] Matk +6%, Dex +2 Reduce Casting Time by Wizardry Staff or Soul Staff Refine Rate. [+ Clip or Rosary] Inflict 50% more damage against Undead monster with Heal. Inflict 30% more damage with Magnus Exorcismus. SP Recovery +9% [Divine Cross & Spiritual Ring Equip Set]
Full item details & effects
Survivor's Rod

Survivor's Rod

#1617 · One-Handed Staff · Weapon
ATK
50
Weapon Lv.
3
Required Lv.
24
Slots
0
Weight
100
Buy value
85,000 z
Sell value
42,500 z
A staff developed through the united efforts of the Mage Guild and Prontera Church. There are two different versions of this staff intended to help new trainees. Dex +2 Matk +15% MaxHP +300
Full item details & effects
Survivor's Rod

Survivor's Rod [1]

#1618 · One-Handed Staff · Weapon
ATK
50
Weapon Lv.
3
Required Lv.
24
Slots
1
Weight
100
Buy value
85,000 z
Sell value
42,500 z
A staff developed through the united efforts of the Mage Guild and Prontera Church. There are two different versions of this staff intended to help new trainees. Dex +3 Matk +15% MaxHP +400 Survival Set Manteau of Survival Rod of Survival[1] MaxHP +300 Matk -5% Matk +1% per upgrade level of Rod of Survival Resist Neutral element by 3 times the upgrade level of Manteau of Survival.
Full item details & effects
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