PRE-RENEWAL / MONSTERS
Boa
#1025BruteMediumEarth 1
Level15
HP471
SP1
Base EXP72
Job EXP48
ATK (min)46
ATK (max)55
DEF0
MDEF0
STR1
AGI15
VIT15
INT10
DEX35
LUK5
100% HIT50
95% FLEE125
Combat details
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 200 ms
- Attack Delay
- 1576 ms
- Attack Motion
- 576 ms
- Damage Motion
- 576 ms
- Ai
- 1
- Class
- Normal
Behavior & elements
Elemental damage received
Earth 1 defenseNeutral100%
Water100%
Earth100%
Fire150%
Wind50%
Poison125%
Holy100%
Dark100%
Ghost100%
Undead100%
Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Item drops
Using your server rates| Item | Base chance | Your chance | Notes |
|---|---|---|---|
EmveretarconMiscellaneous · 1011 | 0.35% | 0.35% | |
Katana [4]Weapon · 1117 | 0.15% | 0.15% | |
Red HerbRestorative · 507 | 9% | 9% | |
Shining ScaleMiscellaneous · 954 | 0.01% | 0.01% | |
Snake CardCard · 4037 | 0.01% | 0.01% | Cannot be stolen |
Snake ScaleMiscellaneous · 926 | 90% | 90% | |
StrawberryRestorative · 578 | 6% | 6% | |
Venom CanineMiscellaneous · 937 | 8% | 8% |
Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.
Where to find Boa
3 static spawns| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Labyrinth Forest F1Dungeon · prt_maze01 | 5 | 2 min + 0–40 s | 59, 60Area ±21, ±21 | Source ↗ |
Payon Forest F2Field · pay_fild02 | 30 | No added delay | Map-wide | Source ↗ |
Sograt Desert F13Field · moc_fild13 | 30 | No added delay | Map-wide | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Monster skills
2| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Earth Attribute AttackWeapon · 185 | 1 | 20% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
| Poison AttackWeapon · 176 | 2 | 5% | 0.8 s5 s recast | attacktarget · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.










