PRE-RENEWAL / MONSTERS
Orc Hero
#1087DemihumanLargeEarth 2MVP
Level77
HP585,700
SP1
Base EXP58,630
Job EXP32,890
ATK (min)2,257
ATK (max)2,542
DEF40
MDEF45
STR1
AGI91
VIT30
INT70
DEX105
LUK90
100% HIT188
95% FLEE257
Combat details
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 150 ms
- Attack Delay
- 1678 ms
- Attack Motion
- 780 ms
- Damage Motion
- 648 ms
- Ai
- 21
- Class
- Boss
Behavior & elements
Elemental damage received
Earth 2 defenseNeutral100%
Water100%
Earth50%
Fire175%
Wind25%
Poison125%
Holy100%
Dark100%
Ghost75%
Undead75%
Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Item drops
Using your server rates| Item | Base chance | Your chance | Notes |
|---|---|---|---|
EluniumMiscellaneous · 985 | 45.59% | 45.59% | |
Giant Axe [1]Weapon · 1387 | 1% | 1% | |
Heroic EmblemMiscellaneous · 968 | 97% | 97% | |
Light EpsilonWeapon · 1366 | 1.5% | 1.5% | |
Monkey CircletPetarmor · 10018 | 5% | 5% | |
Orc Hero CardCard · 4143 | 0.01% | 0.01% | Cannot be stolen |
Orcish SwordWeapon · 1124 | 10% | 10% | |
Shield [1]Armor · 2106 | 2.5% | 2.5% | |
SardonyxMiscellaneous · 725 | 20% | 20% | MVP reward |
SteelMiscellaneous · 999 | 50% | 50% | MVP reward |
Yggdrasil BerryRestorative · 607 | 15% | 15% | MVP reward |
Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.
Where to find Orc Hero
2 static spawns| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Geffen Field F2Field · gef_fild02 | 1 | 24 h + 0–10 min | Map-wide | Source ↗ |
West Orc VillageField · gef_fild14 | 1 | 1 h + 0–10 min | Map-wide | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Monster skills
19| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Break armorWeapon · 344 | 10 | 20% | 0.5 s5 min recast | attacktarget · cancelable: no | always0 |
| Break armorWeapon · 344 | 10 | 20% | 0.5 s5 min recast | chasetarget · cancelable: no | always0 |
Decrease AGIMagic · 30 | 48 | 20% | No added delay5 min recast | chasetarget · cancelable: no | always0 |
| Earth Attribute AttackWeapon · 185 | 5 | 20% | No added delay5 s recast | attacktarget · cancelable: no | always0 |
| Follower SummonsMagic · 196 | 8 | 100% | 0.7 s10 s recast | attackself · cancelable: no | slavele3 · 1439 |
| Follower SummonsMagic · 196 | 8 | 100% | 0.7 s10 s recast | idleself · cancelable: no | slavele3 · 1439 |
GuardWeapon · 249 | 10 | 20% | No added delay5 min recast | attackself · cancelable: yes | always0 |
| Guided AttackWeapon · 172 | 5 | 5% | No added delay20 s recast | attacktarget · cancelable: no | always0 |
HealMagic · 28 | 11 | 100% | No added delay10 s recast | idleself · cancelable: yes | myhpltmaxrate50 |
| Power UpNone · 349 | 5 | 100% | No added delay2 min recast | attackself · cancelable: yes | myhpltmaxrate30 |
| Recall SlavesNone · 352 | 1 | 100% | No added delay30 s recast | attackself · cancelable: yes | always0 |
| Recall SlavesNone · 352 | 1 | 100% | No added delay30 s recast | idleself · cancelable: yes | always0 |
Spiral PierceWeapon · 397 | 5 | 15% | 1 s10 s recast | attacktarget · cancelable: no | always0 |
TeleportMagic · 26 | 1 | 100% | No added delayNo added delay recast | idleself · cancelable: yes | rudeattacked |
TeleportMagic · 26 | 1 | 50% | No added delay5 s recast | idleself · cancelable: yes | rudeattacked |
TeleportMagic · 26 | 1 | 50% | No added delay5 s recast | walkself · cancelable: yes | rudeattacked |
ThunderstormMagic · 21 | 20 | 20% | 1.5 s5 s recast | attacktarget · cancelable: no | always0 |
ThunderstormMagic · 21 | 20 | 100% | 1.5 s5 s recast | chasetarget · cancelable: no | skillused18 |
Twohand QuickenWeapon · 60 | 30 | 100% | No added delay2 min recast | attackself · cancelable: yes | myhpltmaxrate30 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.



















