PRE-RENEWAL / MONSTERS
Medusa
DemonMediumNeutral 2
Elemental damage received Neutral 2 defense
- NeutralNeu
- 100%
- WaterWat
- 100%
- EarthEar
- 100%
- FireFir
- 100%
- WindWin
- 100%
- PoisonPoi
- 100%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 0%
- UndeadUnd
- 100%
- Level
- 79
- HP
- 16,408
- Base EXP
- 6,876
- Job EXP
- 4,697
Combat
- ATK
- 827–1,100
- DEF
- 28
- MDEF
- 18
- 100% HIT
- 173
- 95% FLEE
- 231
Attributes
- STR
- 1
- AGI
- 74
- VIT
- 50
- INT
- 57
- DEX
- 77
- LUK
- 69
Medusa drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 180 ms
- Attack Delay
- 1720 ms
- Attack Motion
- 1320 ms
- Damage Motion
- 360 ms
- Ai
- 21
- Class
- Normal
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Medusa
1 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Karu, the West CaveDungeon · beach_dun | 60 | No added delay | Map-wide |
Scripted encounters 1 declarations
These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.
| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Sunken Ship B1Town & interior · treasure01 | 1 | Script controlled | 164, 58 |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Medusa skills
5| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| EmotionNone · 197 | 1 | 2% | No added delay5 s recast | chaseself · cancelable: yes | always0 · 19 |
| EmotionNone · 197 | 1 | 20% | No added delay5 s recast | idleself · cancelable: yes | always0 · 6 |
| Petrify AttackWeapon · 180 | 5 | 5% | 0.5 s5 s recast | attacktarget · cancelable: no | always0 |
| Petrify AttackWeapon · 180 | 5 | 5% | 0.5 s5 s recast | chasetarget · cancelable: no | always0 |
Stone CurseMagic · 16 | 10 | 5% | 1.5 s5 s recast | attacktarget · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.


















