PRE-RENEWAL / MONSTERS
Alicel
DemonMediumNeutral 3
Elemental damage received Neutral 3 defense
- NeutralNeu
- 100%
- WaterWat
- 100%
- EarthEar
- 100%
- FireFir
- 100%
- WindWin
- 100%
- PoisonPoi
- 100%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 0%
- UndeadUnd
- 100%
- Level
- 75
- HP
- 37,520
- Base EXP
- 8,890
- Job EXP
- 5,420
Combat
- ATK
- 1,800–2,770
- DEF
- 30
- MDEF
- 30
- 100% HIT
- 153
- 95% FLEE
- 242
Attributes
- STR
- 50
- AGI
- 58
- VIT
- 50
- INT
- 51
- DEX
- 92
- LUK
- 40
Alicel drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 2 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 250 ms
- Attack Delay
- 1080 ms
- Attack Motion
- 480 ms
- Damage Motion
- 504 ms
- Ai
- 13
- Class
- Normal
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Alicel
3 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Kiel's RoomTown & interior · kh_kiehl01 | 1 | 3 min + 0–2 min | 37, 110Area ±3, ±3 |
Robot Factory F1Dungeon · kh_dun01 | 3 | 10 min + 0–5 min | Map-wide |
Robot Factory F2Dungeon · kh_dun02 | 30 | No added delay | Map-wide |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Alicel skills
5| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| EmotionNone · 197 | 1 | 20% | No added delay5 s recast | idleself · cancelable: yes | always0 · 29 |
| Guided AttackWeapon · 172 | 1 | 10% | 1 s20 s recast | attacktarget · cancelable: no | always0 |
| Shadow Attribute AttackWeapon · 190 | 3 | 5% | 0.5 s5 s recast | attacktarget · cancelable: no | always0 |
SnapNone · 264 | 1 | 20% | 0.5 s5 s recast | chasetarget · cancelable: no | always0 |
TeleportMagic · 26 | 1 | 100% | No added delayNo added delay recast | idleself · cancelable: yes | rudeattacked |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

















