PRE-RENEWAL / MONSTERS
Aliot
#1736DemonMediumNeutral 3
Level75
HP48,290
SP1
Base EXP13,020
Job EXP4,006
ATK (min)950
ATK (max)2,470
DEF35
MDEF15
STR50
AGI32
VIT87
INT12
DEX68
LUK19
100% HIT127
95% FLEE218
Combat details
- Attack Range
- 2 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 200 ms
- Attack Delay
- 1296 ms
- Attack Motion
- 432 ms
- Damage Motion
- 360 ms
- Ai
- 13
- Class
- Normal
Behavior & elements
Elemental damage received
Neutral 3 defenseNeutral100%
Water100%
Earth100%
Fire100%
Wind100%
Poison100%
Holy100%
Dark100%
Ghost0%
Undead100%
Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Item drops
Using your server rates| Item | Base chance | Your chance | Notes |
|---|---|---|---|
Aliot CardCard · 4402 | 0.01% | 0.01% | Cannot be stolen |
Burnt PartMiscellaneous · 7512 | 20% | 20% | |
Claw [2]Weapon · 1810 | 0.1% | 0.1% | |
Curved Sword [2]Weapon · 13405 | 0.15% | 0.15% | |
EluniumMiscellaneous · 985 | 0.1% | 0.1% | |
Falcon MufflerArmor · 2516 | 0.1% | 0.1% | |
Rusty ScrewMiscellaneous · 7317 | 5% | 5% | |
Solid Iron PieceMiscellaneous · 7507 | 30% | 30% |
Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.
Where to find Aliot
4 static spawns| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Kiel's RoomTown & interior · kh_kiehl01 | 1 | 3 min + 0–2 min | 67, 171Area ±5, ±5 | Source ↗ |
Kiel's RoomTown & interior · kh_kiehl01 | 1 | 3 min + 0–2 min | 122, 155Area ±3, ±3 | Source ↗ |
Robot Factory F1Dungeon · kh_dun01 | 3 | 10 min + 0–5 min | Map-wide | Source ↗ |
Robot Factory F2Dungeon · kh_dun02 | 25 | No added delay | Map-wide | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Monster skills
8| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Defense disregard attackWeapon · 170 | 1 | 10% | 0.5 s5 s recast | attacktarget · cancelable: no | always0 |
GuardWeapon · 249 | 5 | 20% | No added delay5 min recast | chaseself · cancelable: yes | longrangeattacked |
GuardWeapon · 249 | 5 | 10% | No added delay5 min recast | attackself · cancelable: yes | always0 |
Maximize PowerWeapon · 114 | 5 | 5% | 1 s5 s recast | attackself · cancelable: no | always0 |
Maximize PowerWeapon · 114 | 5 | 5% | 1 s5 s recast | chaseself · cancelable: no | always0 |
| RebirthMagic · 208 | 3 | 20% | No added delay10 s recast | deadself · cancelable: yes | always0 |
Spear StabWeapon · 58 | 10 | 10% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
| Splash attackWeapon · 174 | 1 | 20% | No added delay5 s recast | attacktarget · cancelable: yes | attackpcge2 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.













