RENEWAL / MONSTERS
Aliot
DemonMediumNeutral 3
Elemental damage received Neutral 3 defense
- NeutralNeu
- 100%
- WaterWat
- 100%
- EarthEar
- 100%
- FireFir
- 100%
- WindWin
- 100%
- PoisonPoi
- 100%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 50%
- UndeadUnd
- 100%
- Level
- 112
- HP
- 17,980
- Base EXP
- 2,180
- Job EXP
- 2,084
Combat
- ATK
- 783–1,063
- MATK
- 216–269
- DEF
- 106
- MDEF
- 15
- 100% HIT
- 368
- 95% FLEE
- 364
Attributes
- STR
- 111
- AGI
- 56
- VIT
- 55
- INT
- 42
- DEX
- 107
- LUK
- 75
Aliot drops
Your rates
Aliot CardCannot be stolen0.01%
10%
Crimson Knuckles [2]Random options: Group_50.5%
0.08%
0.05%
0.05%
1%
15%
Each entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 2 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 200 ms
- Attack Delay
- 1296 ms
- Attack Motion
- 432 ms
- Damage Motion
- 360 ms
- Ai
- 13
- Class
- Normal
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Aliot
4 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Kiel's RoomTown & interior · kh_kiehl01 | 1 | 3 min + 0–2 min | 67, 171Area ±5, ±5 |
Kiel's RoomTown & interior · kh_kiehl01 | 1 | 3 min + 0–2 min | 122, 155Area ±3, ±3 |
Robot Factory F1Dungeon · kh_dun01 | 3 | 5 s | Map-wide |
Robot Factory F2Dungeon · kh_dun02 | 34 | 5 s | Map-wide |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Aliot skills
8| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Defense disregard attackWeapon · 170 | 1 | 10% | 0.5 s5 s recast | attacktarget · cancelable: no | always0 |
GuardWeapon · 249 | 5 | 20% | No added delay5 min recast | chaseself · cancelable: yes | longrangeattacked |
GuardWeapon · 249 | 5 | 10% | No added delay5 min recast | attackself · cancelable: yes | always0 |
Maximize PowerWeapon · 114 | 5 | 5% | 1 s5 s recast | attackself · cancelable: no | always0 |
Maximize PowerWeapon · 114 | 5 | 5% | 1 s5 s recast | chaseself · cancelable: no | always0 |
| RebirthMagic · 208 | 3 | 20% | No added delay10 s recast | deadself · cancelable: yes | always0 |
Spear StabWeapon · 58 | 10 | 10% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
| Splash attackWeapon · 174 | 1 | 20% | No added delay5 s recast | attacktarget · cancelable: yes | attackpcge2 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

















