PRE-RENEWAL / MONSTERS
Whisper
#1179DemonSmallGhost 3
Level34
HP1,796
SP1
Base EXP591
Job EXP599
ATK (min)180
ATK (max)221
DEF0
MDEF45
STR1
AGI51
VIT14
INT0
DEX60
LUK0
100% HIT105
95% FLEE169
Combat details
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 150 ms
- Attack Delay
- 1960 ms
- Attack Motion
- 960 ms
- Damage Motion
- 504 ms
- Ai
- 09
- Class
- Normal
Behavior & elements
Elemental damage received
Ghost 3 defenseNeutral0%
Water100%
Earth100%
Fire100%
Wind100%
Poison50%
Holy100%
Dark100%
Ghost175%
Undead100%
Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Item drops
Using your server rates| Item | Base chance | Your chance | Notes |
|---|---|---|---|
FabricMiscellaneous · 1059 | 53.35% | 53.35% | |
HaloArmor · 2282 | 0.01% | 0.01% | |
Silver Robe [1]Armor · 2333 | 0.1% | 0.1% | |
Star DustMiscellaneous · 1001 | 1.5% | 1.5% | |
Whisper CardCard · 4102 | 0.01% | 0.01% | Cannot be stolen |
Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.
Where to find Whisper
20 static spawnsScripted encounters 1 declarations
These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.
| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Sage RealmTown & interior · job_sage | 1 | Script controlled | 116, 97 | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Monster skills
7| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
CloakingWeapon · 135 | 1 | 20% | 0.2 s5 s recast | attackself · cancelable: yes | always0 |
CloakingWeapon · 135 | 1 | 20% | 0.2 s5 s recast | idleself · cancelable: yes | always0 |
CloakingWeapon · 135 | 1 | 20% | 0.2 s5 s recast | chaseself · cancelable: yes | always0 |
| EmotionNone · 197 | 1 | 20% | No added delay5 s recast | idleself · cancelable: yes | always0 |
| EmotionNone · 197 | 1 | 2% | No added delay5 s recast | chaseself · cancelable: yes | always0 · 19 |
| EmotionNone · 197 | 1 | 20% | No added delay5 s recast | idleself · cancelable: yes | always0 · 28 |
SnapNone · 264 | 1 | 20% | 0.5 s5 s recast | chasetarget · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.





















