PRE-RENEWAL / MONSTERS
Whisper
DemonSmallGhost 3
Elemental damage received Ghost 3 defense
- NeutralNeu
- 0%
- WaterWat
- 100%
- EarthEar
- 100%
- FireFir
- 100%
- WindWin
- 100%
- PoisonPoi
- 50%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 175%
- UndeadUnd
- 100%
- Level
- 34
- HP
- 1,796
- Base EXP
- 591
- Job EXP
- 599
Combat
- ATK
- 180–221
- DEF
- 0
- MDEF
- 45
- 100% HIT
- 105
- 95% FLEE
- 169
Attributes
- STR
- 1
- AGI
- 51
- VIT
- 14
- INT
- 0
- DEX
- 60
- LUK
- 0
Whisper drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 150 ms
- Attack Delay
- 1960 ms
- Attack Motion
- 960 ms
- Damage Motion
- 504 ms
- Ai
- 09
- Class
- Normal
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Whisper
20 static spawnsScripted encounters 1 declarations
These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.
| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Sage RealmTown & interior · job_sage | 1 | Script controlled | 116, 97 |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Whisper skills
7| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
CloakingWeapon · 135 | 1 | 20% | 0.2 s5 s recast | attackself · cancelable: yes | always0 |
CloakingWeapon · 135 | 1 | 20% | 0.2 s5 s recast | idleself · cancelable: yes | always0 |
CloakingWeapon · 135 | 1 | 20% | 0.2 s5 s recast | chaseself · cancelable: yes | always0 |
| EmotionNone · 197 | 1 | 20% | No added delay5 s recast | idleself · cancelable: yes | always0 |
| EmotionNone · 197 | 1 | 2% | No added delay5 s recast | chaseself · cancelable: yes | always0 · 19 |
| EmotionNone · 197 | 1 | 20% | No added delay5 s recast | idleself · cancelable: yes | always0 · 28 |
SnapNone · 264 | 1 | 20% | 0.5 s5 s recast | chasetarget · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

























