PRE-RENEWAL / MONSTERS
Wraith Dead
UndeadLargeUndead 4
Elemental damage received Undead 4 defense
- NeutralNeu
- 100%
- WaterWat
- 150%
- EarthEar
- 50%
- FireFir
- 200%
- WindWin
- 100%
- PoisonPoi
- -100%
- HolyHol
- 200%
- DarkDar
- -100%
- GhostGho
- 175%
- UndeadUnd
- 0%
- Level
- 74
- HP
- 43,021
- Base EXP
- 10,341
- Job EXP
- 3,618
Combat
- ATK
- 1,366–1,626
- DEF
- 25
- MDEF
- 30
- 100% HIT
- 193
- 95% FLEE
- 264
Attributes
- STR
- 5
- AGI
- 99
- VIT
- 55
- INT
- 75
- DEX
- 115
- LUK
- 45
Wraith Dead drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 2 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 175 ms
- Attack Delay
- 1816 ms
- Attack Motion
- 576 ms
- Damage Motion
- 240 ms
- Ai
- 21
- Class
- Normal
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Wraith Dead
2 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Britoniah Guild DungeonDungeon · gld_dun04 | 20 | No added delay | Map-wide |
Geffenia DungeonDungeon · gef_dun03 | 2 | 1 min + 0–30 s | Map-wide |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Wraith Dead skills
6| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Curse AttackWeapon · 181 | 5 | 5% | 0.8 s5 s recast | attacktarget · cancelable: no | always0 |
| Curse AttackWeapon · 181 | 5 | 5% | 0.8 s5 s recast | chasetarget · cancelable: no | always0 |
Decrease AGIMagic · 30 | 9 | 5% | 1 s5 s recast | chasetarget · cancelable: no | always0 |
GrimtoothWeapon · 137 | 5 | 20% | No added delay5 s recast | chasetarget · cancelable: yes | always0 |
| Poison AttackWeapon · 176 | 5 | 5% | 0.8 s5 s recast | attacktarget · cancelable: no | always0 |
TeleportMagic · 26 | 1 | 100% | No added delayNo added delay recast | idleself · cancelable: yes | rudeattacked |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.


















