PRE-RENEWAL / MONSTERS
Zombie Slaughter
UndeadMediumUndead 3
Elemental damage received Undead 3 defense
- NeutralNeu
- 100%
- WaterWat
- 125%
- EarthEar
- 75%
- FireFir
- 175%
- WindWin
- 100%
- PoisonPoi
- -75%
- HolyHol
- 200%
- DarkDar
- -75%
- GhostGho
- 150%
- UndeadUnd
- 0%
- Level
- 77
- HP
- 43,000
- Base EXP
- 12,000
- Job EXP
- 8,500
Combat
- ATK
- 1,055–1,655
- DEF
- 35
- MDEF
- 45
- 100% HIT
- 127
- 95% FLEE
- 227
Attributes
- STR
- 1
- AGI
- 30
- VIT
- 50
- INT
- 1
- DEX
- 75
- LUK
- 35
Zombie Slaughter drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 200 ms
- Attack Delay
- 676 ms
- Attack Motion
- 648 ms
- Damage Motion
- 432 ms
- Ai
- 21
- Class
- Normal
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Zombie Slaughter
19 static spawnsScripted encounters 1 declarations
These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.
| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Inside Nameless IslandTown & interior · nameless_in | 1 | Script controlled | 13, 53 |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Zombie Slaughter skills
4| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Blind AttackWeapon · 177 | 5 | 5% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
| Multi-stage AttackWeapon · 171 | 1 | 5% | 0.7 s5 s recast | attacktarget · cancelable: no | always0 |
| Poison AttackWeapon · 176 | 5 | 5% | 0.8 s5 s recast | attacktarget · cancelable: no | always0 |
Sonic BlowWeapon · 136 | 5 | 10% | 0.8 s5 s recast | attacktarget · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.















