PRE-RENEWAL / MONSTERS
Wraith Dead
UndeadLargeUndead 4
Elemental damage received Undead 4 defense
- NeutralNeu
- 100%
- WaterWat
- 150%
- EarthEar
- 50%
- FireFir
- 200%
- WindWin
- 100%
- PoisonPoi
- -100%
- HolyHol
- 200%
- DarkDar
- -100%
- GhostGho
- 175%
- UndeadUnd
- 0%
- Level
- 74
- HP
- 43,021
- Base EXP
- 0
- Job EXP
- 0
Combat
- ATK
- 1,366–1,626
- DEF
- 25
- MDEF
- 30
- 100% HIT
- 193
- 95% FLEE
- 264
Attributes
- STR
- 5
- AGI
- 99
- VIT
- 55
- INT
- 75
- DEX
- 115
- LUK
- 45
Wraith Dead drops
Your ratesNo item drops in this database.
More combat details
- SP
- 1
- Attack Range
- 2 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 175 ms
- Attack Delay
- 1816 ms
- Attack Motion
- 576 ms
- Damage Motion
- 240 ms
- Ai
- 21
- Class
- Normal
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Wraith Dead
1 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Valley of GyollTown & interior · que_sign02 | 8 | No added delay | Map-wide |
Scripted encounters 8 declarations
These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.
| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Time Limit FightTown & interior · force_1-2 | 1 | Script controlled | 183, 83 |
Time Limit FightTown & interior · force_1-2 | 1 | Script controlled | 183, 80 |
Time Limit FightTown & interior · force_1-2 | 1 | Script controlled | 183, 73 |
Time Limit FightTown & interior · force_1-2 | 1 | Script controlled | 183, 70 |
Time Limit FightTown & interior · force_1-2 | 1 | Script controlled | 179, 77 |
Time Limit FightTown & interior · force_1-2 | 1 | Script controlled | 95, 177 |
Time Limit FightTown & interior · force_1-2 | 1 | Script controlled | 95, 177 |
Time Limit FightTown & interior · force_1-2 | 1 | Script controlled | 95, 177 |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.







