Game version
PRE-RENEWAL / MONSTERS

Dragon Tail

#1321InsectMediumWind 2

DRAGON_TAIL

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Dragon Tail

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Level61
HP8,368
SP1
Base EXP3,587
Job EXP1,453
ATK (min)520
ATK (max)715
DEF25
MDEF19
STR10
AGI68
VIT15
INT5
DEX67
LUK67
100% HIT149
95% FLEE203

Combat details

Attack Range
1 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
175 ms
Attack Delay
862 ms
Attack Motion
534 ms
Damage Motion
312 ms
Ai
21
Class
Normal

Behavior & elements

AggressiveDetects hidden players

Elemental damage received

Wind 2 defense
Neutral100%
Water25%
Earth175%
Fire100%
Wind0%
Poison125%
Holy100%
Dark100%
Ghost75%
Undead75%

Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.

Item drops

Using your server rates

Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.

Where to find Dragon Tail

4 static spawns
MapAmountRespawn delayPositionReference
Kalala SwampKalala SwampField · um_fild0320No added delayMap-wideSource ↗
Payon Forest F11Payon Forest F11Field · pay_fild11503 minMap-wideSource ↗
Payon Forest F5Payon Forest F5Field · pay_fild055No added delayMap-wideSource ↗
Turtle IslandTurtle IslandDungeon · tur_dun0125No added delayMap-wideSource ↗

Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.

Monster skills

3
SkillLevelChanceCast / delayState & targetCondition
Sleep attackWeapon · 18235%No added delay5 s recastattacktarget · cancelable: yesalways0
Sucking BloodWeapon · 19915%No added delay5 s recastattacktarget · cancelable: yesalways0
Wind Attribute AttackWeapon · 18725%0.5 s5 s recastattacktarget · cancelable: noalways0

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

Hunted in quests

1
MAKE IT YOURS

Your server. Your rates.

See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

PRIVACY

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