PRE-RENEWAL / MONSTERS
Nine Tail
BruteMediumFire 3
Elemental damage received Fire 3 defense
- NeutralNeu
- 100%
- WaterWat
- 200%
- EarthEar
- 0%
- FireFir
- -25%
- WindWin
- 100%
- PoisonPoi
- 100%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 50%
- UndeadUnd
- 50%
- Level
- 51
- HP
- 9,466
- Base EXP
- 0
- Job EXP
- 0
Combat
- ATK
- 610–734
- DEF
- 10
- MDEF
- 25
- 100% HIT
- 151
- 95% FLEE
- 215
Attributes
- STR
- 1
- AGI
- 80
- VIT
- 46
- INT
- 1
- DEX
- 89
- LUK
- 85
Nine Tail drops
Your ratesNo item drops in this database.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 150 ms
- Attack Delay
- 840 ms
- Attack Motion
- 540 ms
- Damage Motion
- 480 ms
- Ai
- 4
- Class
- Normal
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Nine Tail
0 static spawnsNo static spawns in the active configuration.
Scripted encounters 6 declarations
These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.
| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Force 4-1Town & interior · force_4-1 | 1 | Script controlled | 80, 172 |
Force 4-1Town & interior · force_4-1 | 1 | Script controlled | 105, 172 |
Force 4-1Town & interior · force_4-1 | 1 | Script controlled | 90, 172 |
Force 4-1Town & interior · force_4-1 | 1 | Script controlled | 117, 172 |
Time Limit FightTown & interior · force_1-2 | 1 | Script controlled | 95, 177 |
Time Limit FightTown & interior · force_1-2 | 1 | Script controlled | 95, 177 |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Nine Tail skills
4| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Attribute ChangeMagic · 161 | 1 | 5% | 2 s5 s recast | angryself · cancelable: no | myhpltmaxrate30 |
| Attribute ChangeMagic · 161 | 1 | 5% | 2 s5 s recast | attackself · cancelable: no | myhpltmaxrate30 |
| Random AttackWeapon · 183 | 3 | 5% | 0.5 s5 s recast | angrytarget · cancelable: no | always0 |
| Random AttackWeapon · 183 | 3 | 5% | 0.5 s5 s recast | attacktarget · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.





