PRE-RENEWAL / MONSTERS
Nine Tail
BruteMediumFire 3
Elemental damage received Fire 3 defense
- NeutralNeu
- 100%
- WaterWat
- 200%
- EarthEar
- 0%
- FireFir
- -25%
- WindWin
- 100%
- PoisonPoi
- 100%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 50%
- UndeadUnd
- 50%
- Level
- 51
- HP
- 7,766
- Base EXP
- 2,812
- Job EXP
- 825
Combat
- ATK
- 610–734
- DEF
- 10
- MDEF
- 25
- 100% HIT
- 151
- 95% FLEE
- 200
Attributes
- STR
- 1
- AGI
- 80
- VIT
- 46
- INT
- 1
- DEX
- 74
- LUK
- 85
Nine Tail drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 150 ms
- Attack Delay
- 840 ms
- Attack Motion
- 540 ms
- Damage Motion
- 480 ms
- Ai
- 21
- Class
- Normal
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Nine Tail
8 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Payon Cave F3Dungeon · pay_dun02 | 1 | 1 h + 0–30 min | 37, 243 |
Payon Cave F4Dungeon · pay_dun03 | 1 | No added delay | Map-wide |
Payon Cave F4Dungeon · pay_dun03 | 1 | 1 h + 0–30 min | Map-wide |
Payon Cave F5Dungeon · pay_dun04 | 30 | 1 min + 0–30 s | Map-wide |
Payon Forest F10Field · pay_fild10 | 2 | No added delay | Map-wide |
Payon Forest F10Field · pay_fild10 | 1 | 30 min + 0–15 min | Map-wide |
Payon Forest F10Field · pay_fild10 | 1 | 15 min + 0–7.5 min | Map-wide |
Payon Forest F11Field · pay_fild11 | 60 | 3 min | Map-wide |
Scripted encounters 2 declarations
These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.
| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Inside AmatsuTown & interior · ama_in01 | 1 | Script controlled | 22, 111 |
Payon Cave F4Dungeon · pay_dun03 | 1 | Script controlled | 48, 83 |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Nine Tail skills
5| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Attribute ChangeMagic · 161 | 1 | 5% | 2 s5 s recast | attackself · cancelable: no | myhpltmaxrate30 |
| EmotionNone · 197 | 1 | 2% | No added delay5 s recast | chaseself · cancelable: yes | always0 · 19 |
| EmotionNone · 197 | 1 | 20% | No added delay5 s recast | idleself · cancelable: yes | always0 · 6 |
| Random AttackWeapon · 183 | 3 | 5% | 0.5 s5 s recast | attacktarget · cancelable: no | always0 |
TeleportMagic · 26 | 1 | 100% | No added delayNo added delay recast | idleself · cancelable: yes | rudeattacked |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.


















