PRE-RENEWAL / MONSTERS
Skeleton Prisoner
#1479UndeadMediumUndead 3
Level52
HP8,691
SP1
Base EXP0
Job EXP0
ATK (min)660
ATK (max)890
DEF10
MDEF20
STR55
AGI20
VIT36
INT0
DEX76
LUK25
100% HIT92
95% FLEE203
Combat details
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 350 ms
- Attack Delay
- 1848 ms
- Attack Motion
- 500 ms
- Damage Motion
- 576 ms
- Ai
- 4
- Class
- Normal
Behavior & elements
Elemental damage received
Undead 3 defenseNeutral100%
Water125%
Earth75%
Fire175%
Wind100%
Poison-75%
Holy200%
Dark-75%
Ghost150%
Undead0%
Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Skeleton Prisoner
1 static spawns| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Valley of GyollTown & interior · que_sign02 | 15 | No added delay | Map-wide | Source ↗ |
Scripted encounters 6 declarations
These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.
| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Force 4-1Town & interior · force_4-1 | 1 | Script controlled | 28, 86 | Source ↗ |
Force 4-1Town & interior · force_4-1 | 1 | Script controlled | 27, 73 | Source ↗ |
Force 4-1Town & interior · force_4-1 | 1 | Script controlled | 26, 118 | Source ↗ |
Force 4-1Town & interior · force_4-1 | 1 | Script controlled | 25, 127 | Source ↗ |
Z Gang's HideoutTown & interior · z_agit | 1 | Script controlled | 97, 78 | Source ↗ |
Z Gang's HideoutTown & interior · z_agit | 1 | Script controlled | 98, 79 | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Monster skills
4| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Defense disregard attackWeapon · 170 | 1 | 5% | 0.5 s5 s recast | angrytarget · cancelable: no | always0 |
| Defense disregard attackWeapon · 170 | 1 | 5% | 0.5 s5 s recast | attacktarget · cancelable: no | always0 |
| Splash attackWeapon · 174 | 1 | 20% | No added delay5 s recast | angrytarget · cancelable: yes | always0 |
| Splash attackWeapon · 174 | 1 | 20% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.


