Game version
PRE-RENEWAL / MONSTERS

Parasite

#1555PlantMediumWind 2

G_PARASITE

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Parasite

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Level49
HP5,188
SP1
Base EXP0
Job EXP0
ATK (min)215
ATK (max)430
DEF10
MDEF19
STR1
AGI40
VIT30
INT30
DEX90
LUK50
100% HIT109
95% FLEE214

Combat details

Attack Range
8 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
400 ms
Attack Delay
864 ms
Attack Motion
864 ms
Damage Motion
672 ms
Ai
10
Class
Normal

Behavior & elements

AggressiveStationary

Elemental damage received

Wind 2 defense
Neutral100%
Water25%
Earth175%
Fire100%
Wind0%
Poison125%
Holy100%
Dark100%
Ghost75%
Undead75%

Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.

Where to find Parasite

0 static spawns

No static spawns in the active configuration.

Scripted encounters 3 declarations

These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.

MapAmountRespawn delayPositionReference
Time Limit FightTime Limit FightTown & interior · force_3-11Script controlled23, 174Source ↗
Time Limit FightTime Limit FightTown & interior · force_3-11Script controlled33, 173Source ↗
Time Limit FightTime Limit FightTown & interior · force_1-21Script controlled95, 177Source ↗

Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.

Monster skills

1
SkillLevelChanceCast / delayState & targetCondition
RevengeNone · 3331100%No added delayNo added delay recastidletarget · cancelable: yesmasterattacked

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

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Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

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