PRE-RENEWAL / MONSTERS
Gangster
DemihumanMediumNeutral 1
Elemental damage received Neutral 1 defense
- NeutralNeu
- 100%
- WaterWat
- 100%
- EarthEar
- 100%
- FireFir
- 100%
- WindWin
- 100%
- PoisonPoi
- 100%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 25%
- UndeadUnd
- 100%
- Level
- 40
- HP
- 8,000
- Base EXP
- 0
- Job EXP
- 0
Combat
- ATK
- 300–355
- DEF
- 20
- MDEF
- 27
- 100% HIT
- 110
- 95% FLEE
- 188
Attributes
- STR
- 1
- AGI
- 50
- VIT
- 45
- INT
- 45
- DEX
- 73
- LUK
- 30
Gangster drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 250 ms
- Attack Delay
- 1100 ms
- Attack Motion
- 560 ms
- Damage Motion
- 580 ms
- Ai
- 3
- Class
- Boss
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Gangster
0 static spawnsNo static spawns in the active configuration.
Scripted encounters 6 declarations
These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.
| Map | Amount | Respawn delay | Position |
|---|---|---|---|
AirshipTown & interior · airplane_01 | 1 | Script controlled | 96, 53 |
AirshipTown & interior · airplane_01 | 1 | Script controlled | 87, 47 |
AirshipTown & interior · airplane_01 | 1 | Script controlled | 96, 53 |
AirshipTown & interior · airplane_01 | 1 | Script controlled | 87, 47 |
AirshipTown & interior · airplane_01 | 1 | Script controlled | 97, 43 |
Lighthalzen, the City-State of ProsperityTown & interior · lighthalzen | 1 | Script controlled | Map-wide |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.











