PRE-RENEWAL / MONSTERS
The Immortal Koshei
BruteLargeEarth 3
Elemental damage received Earth 3 defense
- NeutralNeu
- 100%
- WaterWat
- 100%
- EarthEar
- 0%
- FireFir
- 200%
- WindWin
- 0%
- PoisonPoi
- 100%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 50%
- UndeadUnd
- 50%
- Level
- 85
- HP
- 299,321
- Base EXP
- 1,000
- Job EXP
- 1,000
Combat
- ATK
- 1,868–6,124
- DEF
- 20
- MDEF
- 42
- 100% HIT
- 170
- 95% FLEE
- 312
Attributes
- STR
- 50
- AGI
- 65
- VIT
- 55
- INT
- 50
- DEX
- 152
- LUK
- 35
The Immortal Koshei drops
Your ratesNo item drops in this database.
More combat details
- SP
- 1
- Attack Range
- 3 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 150 ms
- Attack Delay
- 1536 ms
- Attack Motion
- 864 ms
- Damage Motion
- 432 ms
- Ai
- 20
- Class
- Normal
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find The Immortal Koshei
0 static spawnsNo static spawns in the active configuration.
Scripted encounters 1 declarations
These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.
| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Les ForestDungeon · mosk_dun01 | 1 | Script controlled | 45, 256 |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
The Immortal Koshei skills
10| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
Fire BallMagic · 17 | 9 | 100% | No added delay5 s recast | chasetarget · cancelable: yes | always0 |
Fire BallMagic · 17 | 93 | 50% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
Heaven's DriveMagic · 91 | 5 | 50% | No added delay5 s recast | chasetarget · cancelable: yes | always0 |
Heaven's DriveMagic · 91 | 5 | 50% | 0.5 s25 s recast | attacktarget · cancelable: no | always0 |
Magnum BreakWeapon · 7 | 9 | 50% | No added delay5 s recast | attackself · cancelable: yes | always0 |
QuagmireMagic · 92 | 1 | 50% | 0.2 s5 s recast | chasetarget · cancelable: no | always0 |
QuagmireMagic · 92 | 1 | 50% | 0.7 s5 s recast | attacktarget · cancelable: no | always0 |
| Silence AttackWeapon · 178 | 5 | 10% | 0.7 s5 s recast | attacktarget · cancelable: no | always0 |
| Silence AttackWeapon · 178 | 5 | 50% | 0.7 s25 s recast | chasetarget · cancelable: no | always0 |
TeleportMagic · 26 | 1 | 100% | No added delayNo added delay recast | idleself · cancelable: yes | rudeattacked |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.











