PRE-RENEWAL / MONSTERS
Centipede
InsectMediumPoison 2
Elemental damage received Poison 2 defense
- NeutralNeu
- 100%
- WaterWat
- 100%
- EarthEar
- 100%
- FireFir
- 100%
- WindWin
- 100%
- PoisonPoi
- 0%
- HolyHol
- 100%
- DarkDar
- 25%
- GhostGho
- 75%
- UndeadUnd
- 25%
- Level
- 110
- HP
- 45,662
- Base EXP
- 27,397
- Job EXP
- 15,982
Combat
- ATK
- 15,000–16,000
- DEF
- 40
- MDEF
- 25
- 100% HIT
- 173
- 95% FLEE
- 316
Attributes
- STR
- 112
- AGI
- 43
- VIT
- 30
- INT
- 5
- DEX
- 131
- LUK
- 12
Centipede drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 2 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 150 ms
- Attack Delay
- 1000 ms
- Attack Motion
- 792 ms
- Damage Motion
- 336 ms
- Ai
- 21
- Class
- Normal
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Centipede
3 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Manuk Field F1Field · man_fild01 | 2 | No added delay | Map-wide |
Manuk Field F2Field · man_fild02 | 35 | No added delay | Map-wide |
Manuk Field F3Field · man_fild03 | 25 | No added delay | Map-wide |
Scripted encounters 1 declarations
These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.
| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Manuk Field F3Field · man_fild03 | 7 | Script controlled | Map-wide |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Centipede skills
10| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| EmotionNone · 197 | 1 | 2% | No added delay5 s recast | chaseself · cancelable: yes | always0 · 19 |
| EmotionNone · 197 | 1 | 20% | No added delay5 s recast | idleself · cancelable: yes | always0 · 7 |
GanbanteinNone · 483 | 1 | 30% | No added delay7 s recast | attacktarget · cancelable: no | always0 |
| Multi-stage AttackWeapon · 171 | 1 | 30% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
| Poison AttackWeapon · 176 | 3 | 5% | 0.8 s5 s recast | attacktarget · cancelable: no | always0 |
| Poison Attribute AttackWeapon · 188 | 2 | 5% | 0.5 s5 s recast | attacktarget · cancelable: no | always0 |
QuagmireMagic · 92 | 5 | 5% | 0.7 s5 s recast | chasetarget · cancelable: yes | always0 |
TeleportMagic · 26 | 1 | 50% | No added delay5 s recast | walkself · cancelable: yes | rudeattacked |
TeleportMagic · 26 | 1 | 100% | No added delayNo added delay recast | idleself · cancelable: yes | rudeattacked |
Venom DustWeapon · 140 | 1 | 5% | 1.5 s5 s recast | attackaround1 · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

















