- 25% chance per upgrade from Orcish Axe at Leablem.

RENEWAL / ITEMS
Orcish Axe [4]
#1309Weapon
Orcish_Axe_
View Orcish Axe in Pre-Renewal
Item stats
- ATK
- 75
- Slots
- 4
- Weight
- 150
- Weapon level
- 3
- Buy price
- 20 z
- Sell price
- 10 z
Usage & restrictions
- Type
- Weapon
- Weapon class
- One-Handed Axe
- Equipment position
- Weapon
- Gender
- Both
- Required level
- 3+
- Jobs
- Alchemist, Assassin, Blacksmith, Crusader, Knight, Merchant, Novice, Super Novice, Swordman
- Class tiers
- All tiers
- Refineable
- Yes
- Trading & storage
- No restrictions
Orcish Axe description & effects
An axe crafted by Orcish smiths for Orcish warriors.
Class: One-Handed Axe
Attack: 75
Property: Neutral
Weight: 150
Weapon Level: 3
Requires Level: 3
Usable By: Novice Jobs, Swordman Jobs, Merchant Jobs, Assassin Jobs
This item is indestructible in battle.
TRY IT ON
8 directions · original animationsSee it on your character
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The preview shows appearance; equipment requirements are listed in the item details.
Some additional particle effects use the game client’s internal renderer and are not included in this preview.
Build an outfit with this itemEquipment sets
Set 1
Set effect
.@r = getequiprefinerycnt(EQI_HAND_L);
.@weapon = getequiprefinerycnt(EQI_HAND_R);
bonus3 bAutoSpell,"ASC_BREAKER",getskilllv("ASC_BREAKER"),400;
bonus bBaseAtk,15*(.@r+.@weapon/2);
bonus bAspdRate,5*(.@r+.@weapon/2);
if ((.@r + .@weapon) >= 20)
bonus2 bResEff,Eff_Stun,10000;
Set 2
Set effect
.@r = getequiprefinerycnt(EQI_HAND_L);
.@weapon = getequiprefinerycnt(EQI_HAND_R);
bonus3 bAutoSpell,"ASC_BREAKER",getskilllv("ASC_BREAKER"),400;
bonus bBaseAtk,15*(.@r+.@weapon/2);
bonus bAspdRate,5*(.@r+.@weapon/2);
if ((.@r + .@weapon) >= 20)
bonus2 bResEff,Eff_Stun,10000;


