
RENEWAL / ITEMS
Golden Wrench [2]
#1333Weapon
Golden_Wrench
Item stats
- ATK
- 220
- Slots
- 2
- Weight
- 550
- Weapon level
- 4
- Buy price
- 0 z
- Sell price
- 0 z
Usage & restrictions
- Type
- Weapon
- Weapon class
- One-Handed Axe
- Equipment position
- Weapon
- Gender
- Both
- Required level
- 170+
- Jobs
- Blacksmith
- Class tiers
- All Third, Fourth
- Refineable
- Yes
- Trading & storage
- No restrictions
Golden Wrench description & effects
A professional wrench with a golden sheen.
Indestructible, ATK +5%
ATK +4 for every upgrade level
+9 Effect: Power Swing and Axe Boomerang damage +20%
+11 Effect: Power Swing and Axe Boomerang damage +15% (Additional)
Class: One-handed Axe ATK: 220
Weight: 550
Weapon Level: 4
Required Level: 170
Job: Mechanic Classes
Item effect script
.@r = getrefine();
bonus bUnbreakableWeapon;
bonus bAtkRate,5;
bonus bBaseAtk,4*.@r;
if (.@r>=11)
.@val = 35;
else if (.@r>=9)
.@val = 20;
bonus2 bSkillAtk,"NC_AXEBOOMERANG",.@val;
bonus2 bSkillAtk,"NC_POWERSWING",.@val;
TRY IT ON
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The preview shows appearance; equipment requirements are listed in the item details.
Some additional particle effects use the game client’s internal renderer and are not included in this preview.
Build an outfit with this itemEquipment sets
Set 1
Set effect
.@r= getequiprefinerycnt(EQI_HAND_R)/3;
bonus2 bSkillAtk,"NC_POWERSWING",7*.@r;
bonus2 bSkillAtk,"NC_AXEBOOMERANG",5*.@r;
Set 2
Set effect
.@r_weapon = getequiprefinerycnt(EQI_HAND_R);
bonus2 bAddSize,Size_All,10;
bonus2 bSkillAtk,"NC_POWERSWING",10*.@r_weapon;








