
RENEWAL / ITEMS
Mental Stick [1]
#1654Weapon
Mental_Stick
Item stats
- ATK
- 40
- MATK
- 170
- Slots
- 1
- Weight
- 50
- Weapon level
- 3
- Buy price
- 20 z
- Sell price
- 10 z
Usage & restrictions
- Type
- Weapon
- Weapon class
- One-Handed Staff
- Equipment position
- Weapon
- Gender
- Both
- Required level
- 102+
- Jobs
- Sage
- Class tiers
- All Third, Fourth
- Refineable
- Yes
- Trading & storage
- No restrictions
Mental Stick description & effects
A staff which converts elemental power into psychic energy.
Class: One-Handed Staff
Attack: 40
Magic Attack: 170
Property: Neutral
Weight: 50
Weapon Level: 3
Requires Level: 102
Usable By: Sorcerer
Reduces the variable casting time of Psychic Wave by 3%.
Increases the SP cost of Psychic Wave by 60.
Max HP - 2% per upgrade level of the item past the upgrade level of 5
Increases the damage of Psychic Wave by 2% per upgrade level of the item past the upgrade level of 5.
Drains 100 SP from the user when the item is unequipped.
Item effect script
.@r = getrefine();
if (.@r>5) {
bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",(.@r-5)*2;
bonus bMaxHPrate,-(.@r-5)*2;
}
bonus2 bSkillVariableCast,"SO_PSYCHIC_WAVE",-3000;
bonus2 bSkillUseSP,"SO_PSYCHIC_WAVE",-60;
TRY IT ON
8 directions · original animationsSee it on your character
Loading character preview…
SouthDrag to rotate
The preview shows appearance; equipment requirements are listed in the item details.
Some additional particle effects use the game client’s internal renderer and are not included in this preview.
Build an outfit with this itemEquipment sets
Set 1
Set effect
.@r_weapon = getequiprefinerycnt(EQI_HAND_R);
bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",5*(.@r_weapon/2);
Where to get Mental Stick
Using your server rates| Monster | Base chance | Your chance | Notes |
|---|---|---|---|
![]() | 0.01% | 0.01% | |
![]() | 0.05% | 0.05% | |
![]() | 0.01% | 0.01% | |
![]() | 0.01% | 0.01% |
Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.









