
RENEWAL / ITEMS
Piercing Staff [2]
#1665Weapon
Piercing_Staff_
Item stats
- ATK
- 80
- MATK
- 145
- Slots
- 2
- Weight
- 50
- Weapon level
- 3
- Buy price
- 20 z
- Sell price
- 10 z
Usage & restrictions
- Type
- Weapon
- Weapon class
- One-Handed Staff
- Equipment position
- Weapon
- Gender
- Both
- Required level
- 70+
- Jobs
- Acolyte, Mage, Monk, Priest, Sage, Wizard
- Class tiers
- Upper, All Third, Fourth
- Refineable
- Yes
- Trading & storage
- No restrictions
Piercing Staff description & effects
A staff with a jewel in it that causes shock waves which bypass some of the enemies magical defense.
Class: One-Handed Staff
Attack: 80
Magic Attack: 145
Property: Neutral
Weight: 50
Weapon Level: 3
Requires Level: 1
Usable By: High Priest Jobs, High Wizard Jobs, Scholar Jobs
Int + 4
Bypass 10% of hard magic defense of normal monsters and boss monsters when performing a magical attack.
Bypass an additional 1% of hard magic defense of normal monsters and boss monsters when performing a magical attack per upgrade level of the item.
Item effect script
.@r = getrefine();
bonus bInt,4;
bonus2 bIgnoreMdefClassRate,Class_Normal,10+.@r;
bonus2 bIgnoreMdefClassRate,Class_Boss,10+.@r;
TRY IT ON
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The preview shows appearance; equipment requirements are listed in the item details.
Some additional particle effects use the game client’s internal renderer and are not included in this preview.
Build an outfit with this itemEquipment sets
Set 1
Set effect
.@r = getequiprefinerycnt(EQI_HAND_R);
.@matk = 15*.@r;
if (.@r >= 10) {
.@matk += 50;
bonus bVariableCastrate,-10;
}
bonus bMatk,.@matk;


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