Game version
Holy Stick artwork from Ragnarok Online
RENEWAL / ITEMS

Holy Stick [1]

#1631Weapon

Holy_Stick

Item stats

ATK
50
MATK
140
Slots
1
Weight
50
Weapon level
4
Buy price
20 z
Sell price
10 z

Usage & restrictions

Type
Weapon
Weapon class
One-Handed Staff
Equipment position
Weapon
Gender
Both
Required level
70+
Jobs
Monk, Priest
Class tiers
All tiers
Refineable
Yes
Trading & storage
No restrictions

Holy Stick description & effects

A holy stick which is made of Rune of Odin, specialized for exorcisms. Class: One-Handed Staff Attack: 50 Magic Attack: 140 Property: Holy Weight: 50 Weapon Level: 4 Requires Level: 70 Usable By: Priest Jobs, Monk Jobs Reduces the variable casting time of Holy Light, Magnus Exorcismus, and Turn Undead by 25%. Set Bonus Benevolent Guardian [1] Holy Stick [1] Increases the recovery rate of recovery skills by 3% per upgrade level of the Holy Stick [1]. Set Bonus Exorcism Bible Holy Stick [1] Adds a 2% chance of casting Level 1 Turn Undead on the attacker when receiving a physical attack. Increases the damage of Magnus Exorcismus by 20%. Set Bonus Shoes Of Punishment Holy Stick [1] Reduces the variable casting time of Adoramus by 5% per level of Oratio known. Reduces the variable casting time of Judex by 5% per level of Oratio known. Increases the damage of Adoramus by 10% per level of Lauda Ramus, Lauda Agnus, and Clearance known. If Holy Stick [1] upgrade level is +7 or higher, Increases magical damage on Demon and Undead race targets by 30%. Increases magical damage on Shadow and Undead property targets by 30%. If Holy Stick [1] upgrade level is +9 or higher, Increases the damage of Adoramus by an additional 20%. Increases magical damage on Demon and Undead race targets by an additional 20%. Increases magical damage on Shadow and Undead property targets by an additional 20%.
Item effect script
bonus bAtkEle,Ele_Holy;
bonus2 bVariableCastrate,"AL_HOLYLIGHT",-25;
bonus2 bVariableCastrate,"PR_TURNUNDEAD",-25;
bonus2 bVariableCastrate,"PR_MAGNUS",-25;
TRY IT ON

See it on your character

8 directions · original animations

Loading character preview…

The preview shows appearance; equipment requirements are listed in the item details.

Build an outfit with this item

Equipment sets

Set 1

Set effect

bonus2 bSkillAtk,"PR_MAGNUS",20;
bonus3 bAutoSpellWhenHit,"PR_TURNUNDEAD",1,20;

Set 2

Set effect

bonus2 bSkillAtk,"PR_MAGNUS",20;
bonus3 bAutoSpellWhenHit,"PR_TURNUNDEAD",1,20;

Set 3

Set effect

.@r = getequiprefinerycnt(EQI_HAND_R);
.@cast = -5*getskilllv("AB_ORATIO");
bonus2 bVariableCastrate,"AB_JUDEX",.@cast;
bonus2 bVariableCastrate,"AB_ADORAMUS",.@cast;
if (.@r >= 7) {
   .@magic = 30;
   if (.@r >= 9) {
      .@magic += 20;
      .@dmg = 20;
   }
   bonus2 bMagicAddRace,RC_Demon,.@magic;
   bonus2 bMagicAddRace,RC_Undead,.@magic;
   bonus2 bMagicAddEle,Ele_Undead,.@magic;
   bonus2 bMagicAddEle,Ele_Dark,.@magic;
}
bonus2 bSkillAtk,"AB_ADORAMUS",.@dmg + 10*(getskilllv("AB_LAUDAAGNUS")+getskilllv("AB_LAUDARAMUS")+getskilllv("AB_CLEARANCE"));

Set 4

Set effect

.@r = getequiprefinerycnt(EQI_HAND_R);
.@cast = -5*getskilllv("AB_ORATIO");
bonus2 bVariableCastrate,"AB_JUDEX",.@cast;
bonus2 bVariableCastrate,"AB_ADORAMUS",.@cast;
if (.@r >= 7) {
   .@magic = 30;
   if (.@r >= 9) {
      .@magic += 20;
      .@dmg = 20;
   }
   bonus2 bMagicAddRace,RC_Demon,.@magic;
   bonus2 bMagicAddRace,RC_Undead,.@magic;
   bonus2 bMagicAddEle,Ele_Undead,.@magic;
   bonus2 bMagicAddEle,Ele_Dark,.@magic;
}
bonus2 bSkillAtk,"AB_ADORAMUS",.@dmg + 10*(getskilllv("AB_LAUDAAGNUS")+getskilllv("AB_LAUDARAMUS")+getskilllv("AB_CLEARANCE"));

Set 5

Set effect

.@r = getequiprefinerycnt(EQI_HAND_R);
.@cast = -5*getskilllv("AB_ORATIO");
bonus2 bVariableCastrate,"AB_JUDEX",.@cast;
bonus2 bVariableCastrate,"AB_ADORAMUS",.@cast;
if (.@r >= 8) {
   .@magic = 30;
   if (.@r >= 12) {
      .@magic += 20;
      .@dmg = 20;
   }
   bonus2 bMagicAddRace,RC_Demon,.@magic;
   bonus2 bMagicAddRace,RC_Undead,.@magic;
   bonus2 bMagicAddEle,Ele_Undead,.@magic;
   bonus2 bMagicAddEle,Ele_Dark,.@magic;
}
bonus2 bSkillAtk,"AB_ADORAMUS",.@dmg + 10*(getskilllv("AB_LAUDAAGNUS")+getskilllv("AB_LAUDARAMUS")+getskilllv("AB_CLEARANCE"));

Set 6

Set effect

.@r_weapon = getequiprefinerycnt(EQI_HAND_R);
bonus bMatk,10*(.@r_weapon/2);
bonus2 bSkillAtk,"AB_ADORAMUS",30*(.@r_weapon/2);

Where to get Holy Stick

Using your server rates
MonsterBase chanceYour chanceNotes
Entweihen CrothenEntweihen CrothenBoss · 195745%45%

Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.

MAKE IT YOURS

Your server. Your rates.

See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

PRIVACY

Cookie settings

A functional cookie remembers your database, theme, rates and notice acknowledgement for up to 180 days. Google Analytics and Google AdSense may use additional cookies and process usage information.

You can clear your saved site preferences below. This does not change choices made in a Google consent message or remove Google cookies. Read our Privacy & cookies page for Google privacy controls.