
RENEWAL / ITEMS
Dark Blinder [1]
#18609Armor
Dark_Blindfold_
Item stats
- Slots
- 1
- Weight
- 10
- Armor level
- 1
- Buy price
- 20 z
- Sell price
- 10 z
Usage & restrictions
- Type
- Armor
- Equipment position
- Headgear (Mid)
- Gender
- Both
- Required level
- Any level
- Jobs
- All jobs except Novice, Super Novice
- Class tiers
- All tiers
- Refineable
- No
- Trading & storage
- No restrictions
Dark Blinder description & effects
A blinder enchanted with dark magic.
Type: Equipment
Class: Headgear
Position: Middle
Defense: 0
Weight: 10
Required Level: 1
Required Jobs: All Jobs except Novice, Super Novice
Immune to Blind.
Increases resistance to Stun by 2%.
Item effect script
bonus2 bResEff,Eff_Blind,10000;
bonus2 bResEff,Eff_Stun,200;
TRY IT ON
8 directions · original animationsSee it on your character
Loading character preview…
SouthDrag to rotate
The preview shows appearance; equipment requirements are listed in the item details.
Some additional particle effects use the game client’s internal renderer and are not included in this preview.
Build an outfit with this itemEquipment sets
Set 1
Set effect
bonus bVariableCastrate,-5;
bonus2 bMagicAddRace,RC_All,5;
Set 2
Set effect
bonus bVariableCastrate,-5;
bonus2 bMagicAddRace,RC_All,5;
Set 3
Set effect
bonus bDelayrate,-6;
Set 4
Set effect
bonus bDelayrate,-5;
if (getequiprefinerycnt(EQI_GARMENT) >= 7) {
bonus2 bAddClass,Class_Boss,15;
if (getequiprefinerycnt(EQI_GARMENT) >= 9) {
bonus bFixedCast,-200;
}
}
Set 5
Set effect
if (BaseLevel < 200)
bonus4 bAutoSpellOnSkill,"LG_RAYOFGENESIS","AB_HIGHNESSHEAL",3,1000;
Set 6
Set effect
if (BaseLevel < 200)
bonus4 bAutoSpellOnSkill,"LG_RAYOFGENESIS","AB_HIGHNESSHEAL",3,1000;
Set 7
Set effect
bonus2 bMagicAddEle,Ele_All,5*(getequiprefinerycnt(EQI_HAND_L)/3);
Set 8
Set effect
bonus2 bMagicAddEle,Ele_All,5*(getequiprefinerycnt(EQI_HAND_L)/3);
Set 9
Set effect
bonus2 bMagicAddEle,Ele_All,5*(getequiprefinerycnt(EQI_HAND_L)/3);
Set 10
Set effect
bonus2 bMagicAddEle,Ele_All,5*(getequiprefinerycnt(EQI_HAND_L)/3);






