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RENEWAL / ITEMS
[Not For Sale] Themis Balance [1]
#28974Armor
Comp_Themis_Balance_TH
TypeArmor
Equipment positionShield
GenderBoth
Weight30
Buy price0 z
Sell price0 z
DEF90
Slots1
Required level100
Armor level1
No description is available. Available properties and effects are shown below.
Item details
- Gender
- Both
- Equipment position
- Shield
- Jobs
- All
- Yes
- Classes
- All
- Yes
- Refineable
- Yes
- Trade
- No Drop
- Yes
- No Trade
- Yes
- No Cart
- Yes
- No Guild Storage
- Yes
- No Mail
- Yes
- No Auction
- Yes
Item effect script
.@r = getrefine();
bonus bMdef,10;
bonus bVariableCastrate,-5;
bonus2 bSkillAtk,"LG_RAYOFGENESIS",BaseLevel/5;
if (.@r>=9)
bonus2 bMagicAtkEle,Ele_Holy,3*(getskilllv("AL_HEAL")/2);
if (.@r>=11)
bonus2 bSkillCooldown,"LG_RAYOFGENESIS",-1000;
TRY IT ON
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The preview shows appearance; equipment requirements are listed in the item details.
Some additional particle effects use the game client’s internal renderer and are not included in this preview.
Build an outfit with this itemEquipment sets
Set 1
Set effect
bonus bVariableCastrate,-5;
bonus2 bMagicAddRace,RC_All,5;
Set 2
Set effect
bonus bVariableCastrate,-5;
bonus2 bMagicAddRace,RC_All,5;
Set 3
Set effect
.@r = getequiprefinerycnt(EQI_HAND_L);
bonus bVariableCastrate,-3*(.@r/3);
bonus bDelayrate,-3*(.@r/3);
Set 4
Set effect
.@r = getequiprefinerycnt(EQI_HAND_L);
bonus bVariableCastrate,-3*(.@r/3);
bonus bDelayrate,-3*(.@r/3);
Set 5
Set effect
bonus2 bMagicAddEle,Ele_All,5*(getequiprefinerycnt(EQI_HAND_L)/3);
Set 6
Set effect
bonus2 bMagicAddEle,Ele_All,5*(getequiprefinerycnt(EQI_HAND_L)/3);
Set 7
Set effect
bonus2 bMagicAddEle,Ele_All,5*(getequiprefinerycnt(EQI_HAND_L)/3);
Set 8
Set effect
bonus2 bMagicAddEle,Ele_All,5*(getequiprefinerycnt(EQI_HAND_L)/3);




