
RENEWAL / ITEMS
Guardian Knight Claymore [2]
#21055Weapon
G_Knight_Sword
Item stats
- ATK
- 280
- Slots
- 2
- Weight
- 400
- Weapon level
- 4
- Buy price
- 0 z
- Sell price
- 0 z
Usage & restrictions
- Type
- Weapon
- Weapon class
- Two-Handed Sword
- Equipment position
- Weapon (Two-Handed)
- Gender
- Both
- Required level
- 170+
- Jobs
- Knight
- Class tiers
- All Third, Fourth
- Refineable
- Yes
- Trading & storage
- No restrictions
Guardian Knight Claymore description & effects
The blunt Two-handed sword used by the Raydric Knights.
It's an ordinary weapon with no special features, but it's influenced by Himelmez and has magical energy.
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ATK + 5%.
ATK + 4 per refine rate.
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If refine rate is 9 or higher, CRI + 5, increases critical damage by 25%.
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If refine rate is 11 or higher, the weapon can't be destroyed, increases physical damage against undead and angel race monsters by 20%.
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Set Bonus
Guardian Knight Claymore
King Schmidt's Suit
King Schmidt's Manteau
ATK + 30,
Has a chance to gain bonus critical damage by 20% for 10 seconds when dealing physical damage.
If the sum of refine rate of set is 30 or higher, increases physical damage against holy and undead property enemies by 20%.
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Class : Two-handed Sword
Attack : 280
Weight : 400
Weapon Lv : 4
Required Level : 170
Job : Rune Knight
Item effect script
.@r = getrefine();
bonus bAtkRate,5;
bonus bBaseAtk,4*.@r;
if (.@r>=9) {
bonus bCritAtkRate,25;
bonus bCritical,5;
}
if (.@r>=11) {
bonus2 bAddRace,RC_Undead,20;
bonus2 bAddRace,RC_Angel,20;
bonus bUnbreakableWeapon;
}
TRY IT ON
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The preview shows appearance; equipment requirements are listed in the item details.
Some additional particle effects use the game client’s internal renderer and are not included in this preview.
Build an outfit with this itemEquipment sets
Set 1
Set effect
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT);
autobonus "{ bonus bCritAtkRate,20; }",1,10000,BF_WEAPON;
bonus bBaseAtk,30;
if (.@sum >= 30) {
bonus2 bAddEle,Ele_Undead,20;
bonus2 bAddEle,Ele_Holy,20;
}
Set 2
Set effect
bonus bAspdRate,15;
bonus2 bSubRace,RC_Player_Human,40;
skill "PA_GOSPEL",1;








