Game version
Modified Intelligence Boots artwork from Ragnarok Online
RENEWAL / ITEMS

Modified Intelligence Boots [1]

#22114Armor

Modify_Int_Boots_

Item stats

DEF
20
Slots
1
Weight
60
Armor level
1
Buy price
20 z
Sell price
10 z

Usage & restrictions

Type
Armor
Equipment position
Footgear
Gender
Both
Required level
99+
Jobs
Kagerou Oboro, Rebellion
Class tiers
All tiers
Refineable
Yes
Trading & storage
No restrictions

Modified Intelligence Boots description & effects

Old boots in such excellent condition that they look like new, save for the outdated design. Max HP +300, Max SP +30 For every 3 refine levels, Max HP +100, Max SP +10, and MATK +10 If 120 or higher pure INT, additional MATK +60 MDEF +5 SET BONUS Giant Faceworm Snake Skin Modified Intelligence Boots [1] Max HP + 15% Max SP + 5% SET BONUS Temporal Intelligence Manteau [1] Modified Intelligence Boots [1] MATK + 50 If refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%. SET BONUS Overwelm Intelligence Armor [1] Modified Intelligence Boots [1] MATK + 10%. If the sum of refine rate is 21 or higher, Pierces additional 20% of magic DEF on Brute, Demon type monsters. Class: Shoes DEF: 20 Weight: 60 Required Level: 99 Job: Rebel, Kagerou/Oboro, Star Emperor, Soul Reaper classes
Item effect script
.@r = getrefine();
bonus bMdef,5;
bonus bMaxHP,300+(100*(.@r/3));
bonus bMaxSP,30+(10*(.@r/3));
bonus bMatk,10*(.@r/3);
if (readparam(bInt)>=120)
   bonus bMatk,60;

Equipment sets

Set 1

Set effect

bonus bMatkRate,10;
.@r = getequiprefinerycnt(EQI_ARMOR) + getequiprefinerycnt(EQI_SHOES);
if (.@r >= 21) {
   bonus2 bIgnoreMdefRaceRate,RC_Brute,20;
   bonus2 bIgnoreMdefRaceRate,RC_Demon,20;
}

Set 2

Set effect

bonus bMaxHPrate,15;
bonus bMaxSPrate,5;

Set 3

Set effect

bonus bMaxHPrate,15;
bonus bMaxSPrate,5;

Set 4

Set effect

bonus bMatk,50;
if (getequiprefinerycnt(EQI_SHOES) >= 10) {
   bonus2 bIgnoreDefRaceRate,RC_Demon,30;
   bonus2 bIgnoreDefRaceRate,RC_Brute,30;
   bonus2 bIgnoreMdefRaceRate,RC_Demon,30;
   bonus2 bIgnoreMdefRaceRate,RC_Brute,30;
}
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