
RENEWAL / ITEMS
Gigant Snake Skin [1]
#20718Armor
FaceWorm_Skin_
Item stats
- DEF
- 38
- Slots
- 1
- Weight
- 40
- Armor level
- 1
- Buy price
- 10 z
- Sell price
- 5 z
Usage & restrictions
- Type
- Armor
- Equipment position
- Garment
- Gender
- Both
- Required level
- 1+
- Jobs
- All jobs
- Class tiers
- All tiers
- Refineable
- Yes
- Trading & storage
- No restrictions
Gigant Snake Skin description & effects
The scalp of a Face Worm that was once called Jormungand's reincarnate.
Class: Garment
Defense: 38
Weight: 40
Requires Level: 1
Usable By: All Jobs
Mdef + 10
Max HP + 15% and Max SP + 5% if the user has an eligible Temporal or Modified Stat Boot equipped.
Item effect script
bonus bMdef,10;
Equipment sets
Set 1
Set effect
bonus bMaxHPrate,15;
bonus bMaxSPrate,5;
Set 2
Set effect
bonus bMaxHPrate,15;
bonus bMaxSPrate,5;
Set 3
Set effect
bonus bMaxHPrate,15;
bonus bMaxSPrate,5;
Set 4
Set effect
bonus bMaxHPrate,15;
bonus bMaxSPrate,5;
Set 5
Set effect
bonus bMaxHPrate,15;
bonus bMaxSPrate,5;
Set 6
Set effect
bonus bMaxHPrate,15;
bonus bMaxSPrate,5;
Set 7
Set effect
bonus bMaxHPrate,15;
bonus bMaxSPrate,5;
Set 8
Set effect
bonus bMaxHPrate,15;
bonus bMaxSPrate,5;
Set 9
Set effect
bonus bMaxHPrate,15;
bonus bMaxSPrate,5;
Set 10
Set effect
bonus bMaxHPrate,15;
bonus bMaxSPrate,5;
Set 11
Set effect
bonus bMaxHPrate,15;
bonus bMaxSPrate,5;
Set 12
Set effect
bonus bMaxHPrate,15;
bonus bMaxSPrate,5;
Set 13
Set effect
bonus bMaxHPrate,15;
bonus bMaxSPrate,5;
Set 14
Set effect
bonus bMaxHPrate,15;
bonus bMaxSPrate,5;
Set 15
Set effect
bonus bMaxHPrate,15;
bonus bMaxSPrate,5;
Set 16
Set effect
bonus bMaxHPrate,15;
bonus bMaxSPrate,5;
Set 17
Set effect
bonus bMaxHPrate,15;
bonus bMaxSPrate,5;
Set 18
Set effect
bonus bMaxHPrate,15;
bonus bMaxSPrate,5;
Set 19
Set effect
bonus bMaxHPrate,15;
bonus bMaxSPrate,5;
Set 20
Set effect
bonus bMaxHPrate,15;
bonus bMaxSPrate,5;
Set 21
Set effect
bonus bMaxHPrate,15;
bonus bMaxSPrate,5;
Set 22
Set effect
bonus bMaxHPrate,15;
bonus bMaxSPrate,5;
Set 23
Set effect
bonus bMaxHPrate,15;
bonus bMaxSPrate,5;
Set 24
Set effect
bonus bMaxHPrate,15;
bonus bMaxSPrate,5;
Set 25
Set effect
bonus bMaxHPrate,15;
bonus bMaxSPrate,5;
Set 26
Set effect
bonus bMaxHPrate,15;
bonus bMaxSPrate,5;
Set 27
Set effect
bonus bBaseAtk,5*(readparam(bStr)/20);
bonus bAspdRate,3*(readparam(bAgi)/20);
bonus2 bSubEle,Ele_Neutral,(readparam(bVit)/20);
bonus bVariableCastrate,-4*(readparam(bInt)/20);
bonus bCritAtkRate,3*(readparam(bLuk)/20);
bonus bLongAtkRate,readparam(bDex)/20;
Set 28
Set effect
bonus bBaseAtk,5*(readparam(bStr)/20);
bonus bAspdRate,3*(readparam(bAgi)/20);
bonus2 bSubEle,Ele_Neutral,(readparam(bVit)/20);
bonus bVariableCastrate,-4*(readparam(bInt)/20);
bonus bCritAtkRate,3*(readparam(bLuk)/20);
bonus bLongAtkRate,readparam(bDex)/20;











