Game version
Exotic Temporal Boots artwork from Ragnarok Online
RENEWAL / ITEMS

Exotic Temporal Boots [1]

#22202Armor

Temporal_Boots_TW

Item stats

DEF
25
Slots
1
Weight
60
Armor level
1
Buy price
0 z
Sell price
0 z

Usage & restrictions

Type
Armor
Equipment position
Footgear
Gender
Both
Required level
100+
Jobs
All jobs
Class tiers
All tiers
Refineable
Yes
Trading & storage
No restrictions

Exotic Temporal Boots description & effects

A pair of boots said to be acquired from the different dimensions. It looks old, but there's no sign of aging from it. ------------------------ MDEF + 15. ------------------------ When refined to +10 or higher, All Basic Status + 2. When Base STR is 108 or higher, ATK + 50. When Base AGI 108 or higher, ASPD + 1. When Base VIT 108 or higher, MHP + 8%. When Base INT 108 or higher, MATK + 60. When Base DEX 108 or higher, Fixed Casting Time - 0.5 seconds, Long-range Physical Damage + 5%. When Base LUK 108 or higher, Critical Damage + 30%. ------------------------ Set Bonus: Exotic Temporal Boots [1] Giant Faceworm Snake Skin [1] OR Giant Faceworm Snake Skin MHP + 15%, MSP + 5%. ------------------------ Type : Shoes Def : 25 Weight : 60 Required Level : 100 Class : All Jobs
Item effect script
.@r = getrefine();
bonus bMdef,15;
if (.@r>=10) {
   bonus bAllStats,2;
   if (readparam(bStr)>=108)
      bonus bBaseAtk,50;
   if (readparam(bAgi)>=108)
      bonus bAspd,1;
   if (readparam(bVit)>=108)
      bonus bMaxHPrate,8;
   if (readparam(bInt)>=108)
      bonus bMatk,60;
   if (readparam(bDex)>=108) {
      bonus bFixedCast,-500;
      bonus bLongAtkRate,5;
   }
   if (readparam(bLuk)>=108)
      bonus bCriticalRate,30;
}

Equipment sets

Set 1

Set effect

bonus bMaxHPrate,15;
bonus bMaxSPrate,5;

Set 2

Set effect

bonus bMaxHPrate,15;
bonus bMaxSPrate,5;

Set 3

Set effect

bonus bMaxHPrate,15;
bonus bMaxSPrate,5;

Set 4

Set effect

bonus2 bAddRace,RC_All,10;
bonus2 bMagicAddRace,RC_All,10;

Set 5

Set effect

bonus bMdef,5;
if (readparam(bStr) >= 120) {
   bonus bAtkRate,8;
   bonus2 bAddSize,Size_All,8;
}
if (readparam(bAgi) >= 120) {
   bonus bAspdRate,4;
   bonus bCritAtkRate,15;
}
if (readparam(bVit) >= 120) {
   bonus bMaxHPrate,8;
   bonus bDelayrate,-8;
}
if (readparam(bInt) >= 120) {
   bonus bMatkRate,8;
   bonus2 bMagicAtkEle,Ele_All,8;
}
if (readparam(bDex) >= 120) {
   bonus bLongAtkRate,5;
   bonus bAtkRate,8;
}
if (readparam(bLuk) >= 120) {
   bonus bCritAtkRate,10;
   bonus bAspd,1;
}

Set 6

Set effect

.@r = getequiprefinerycnt(EQI_GARMENT) + getequiprefinerycnt(EQI_SHOES);
if (.@r >= 22) {
   if (readparam(bStr) >= 108)
      bonus bBaseAtk,50;
   if (readparam(bAgi) >= 108)
      bonus bAspd,1;
   if (readparam(bVit) >= 108)
      bonus bDelayrate,-5;
   if (readparam(bInt) >= 108)
      bonus bMatk,50;
   if (readparam(bDex) >= 108)
      bonus bLongAtkRate,7;
   if (readparam(bLuk) >= 108)
      bonus bCritAtkRate,7;
}

Set 7

Set effect

.@r = getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_SHOES);
bonus bBaseAtk,80;
bonus bMatk,80;
if (.@r>=22) {
   bonus2 bIgnoreDefRaceRate,RC_Brute,20;
   bonus2 bIgnoreDefRaceRate,RC_Demon,20;
   bonus2 bIgnoreMdefRaceRate,RC_Brute,20;
   bonus2 bIgnoreMdefRaceRate,RC_Demon,20;
}

Set 8

Set effect

.@r = getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES);
if (.@r>=27)
   bonus bDelayrate,-5;
if (.@r>=37)
   bonus bDelayrate,-8;

Set 9

Set effect

if (readparam(bStr)>=120) {
   bonus bAtkRate,8;
   bonus2 bAddSize,Size_All,8;
}
if (readparam(bAgi)>=120) {
   bonus bAspdRate,4;
   bonus bCritAtkRate,15;
}
if (readparam(bVit)>=120) {
   bonus bMaxHPrate,8;
   bonus bDelayrate,-8;
}
if (readparam(bInt)>=120) {
   bonus bMatkRate,8;
   bonus2 bMagicAtkEle,Ele_All,8;
}
if (readparam(bDex)>=120) {
   bonus bLongAtkRate,5;
   bonus bAtkRate,8;
}
if (readparam(bLuk)>=120) {
   bonus bCritAtkRate,10;
   bonus bAspd,1;
}

Set 10

Set effect

bonus bShortAtkRate,8;
bonus bLongAtkRate,8;
bonus2 bMagicAtkEle,Ele_All,8;
if ((getequiprefinerycnt(EQI_ARMOR) + getequiprefinerycnt(EQI_GARMENT) + getequiprefinerycnt(EQI_SHOES)) >= 39) {
   bonus bIgnoreDefRace,RC_All;
   bonus2 bIgnoreMdefRaceRate,RC_All,100;
}
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