
RENEWAL / ITEMS
Exotic Temporal Armor [1]
#450175Armor
Temporal_Armor_TW
TypeArmor
Equipment positionArmor
GenderBoth
Weight200
Buy price0 z
Sell price0 z
DEF120
Slots1
Required level1
Armor level1
Description
A mysterious armor said to be acquired from the different dimensions.
It looks old, but there's no sign of aging from it.
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ATK + 30、MATK + 30.
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For every 3 refine level, ATK + 2%, MATK + 2%.
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When refined to +7 or higher, ATK + 50, MATK + 50.
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When refined to +9 or higher, ignore physical and magic defense of Brute and Demon race enemies by 30%.
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When refined to +11 or higher, increase physical and magic damage against all property enemies by 10%.
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Set Bonus:
Exotic Temporal Armor [1]
Exotic Temporal Manteau [1]
When total refine level of set is 22 or higher,
Increase physical and magic damage against all size enemies by 10%.
Critical Damage + 8%.
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Set Bonus:
Exotic Temporal Armor [1]
Exotic Temporal Boots [1]
ATK + 80, MATK + 80.
When total refine level of set is 22 or higher,
ignore physical and magic defense of Brute and Demon race enemies by 20%.
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Set Bonus:
Exotic Temporal Armor [1]
Exotic Temporal Manteau [1]
Exotic Temporal Boots [1]
When total refine level of set is 27 or higher, reduce After Cast Delay by 5%.
When total refine level of set is 37 or higher, reduce After Cast Delay by 8%.
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Type : Armor
Def : 120
Weight : 200
Required Level : 1
Class : All Jobs
English Renewal client description · iRO. Numeric server data above takes precedence when the client text differs.
Item details
- Gender
- Both
- Equipment position
- Armor
- Jobs
- All
- Yes
- Classes
- All
- Yes
- Refineable
- Yes
- Trade
Item effect script
.@r = getrefine();
bonus bMdef,10;
bonus bBaseAtk,30;
bonus bMatk,30;
bonus bAtkRate,2*(.@r/3);
bonus bMatkRate,2*(.@r/3);
if (.@r>=7) {
bonus bBaseAtk,50;
bonus bMatk,50;
}
if (.@r>=9) {
bonus2 bIgnoreDefRaceRate,RC_Brute,30;
bonus2 bIgnoreDefRaceRate,RC_Demon,30;
bonus2 bIgnoreMdefRaceRate,RC_Brute,30;
bonus2 bIgnoreMdefRaceRate,RC_Demon,30;
}
if (.@r>=11) {
bonus2 bAddEle,Ele_All,10;
bonus2 bMagicAddEle,Ele_All,10;
}