
RENEWAL / ITEMS
Thief Shadow Earring
#28391Shadowgear
S_Thief_earring
Item stats
- Weight
- 0
- Buy price
- 0 z
- Sell price
- 0 z
Usage & restrictions
- Type
- Shadowgear
- Equipment position
- Shadow right accessory
- Required level
- 1+
- Trading & storage
- No restrictions
Thief Shadow Earring description & effects
A sacred earring that is said to protect the wearer. eliciting the potential ability of the wearer.
It has 20% chances of ATK, FLEE+30 for 5 seconds using Stone Fling. ATK, Flee +10 per every refine level.
When equipped with Theif Earring Shadow, Theif Pendant Shadow, ATK +1%, MAXHP +1%.
If the sum of refine rate of set is 10 or higher, additionally ATK +2%, MAXHP +2%.
Type : Shadow Equipment
Location : Earring Weight : 0
Required Level : 1
Jobs : All
Attack: 0
Weight: 0
Weapon Level: 0
Item effect script
.@r = getrefine();
bonus bMaxHP,.@r*10;
autobonus3 "{ .@val = 30+(getrefine()*10); bonus bBaseAtk,.@val; bonus bFlee,.@val; }",200,5000,"TF_THROWSTONE","{ specialeffect2 EF_POTION_BERSERK; }";
Equipment sets
Set 1
Set effect
bonus bAllStats,10;
bonus bMaxHPrate,5;
bonus bMaxSPrate,5;
bonus2 bIgnoreDefClassRate,Class_Normal,50;
bonus2 bIgnoreMDefClassRate,Class_Normal,50;
Set 2
Set effect
bonus bAllStats,10;
bonus bMaxHPrate,5;
bonus bMaxSPrate,5;
bonus2 bIgnoreDefClassRate,Class_Normal,50;
bonus2 bIgnoreMDefClassRate,Class_Normal,50;
Set 3
Set effect
.@val = 1;
if ((getequiprefinerycnt(EQI_SHADOW_ACC_L)+getequiprefinerycnt(EQI_SHADOW_ACC_R)) >= 10) {
.@val += 2;
}
bonus bAtkRate,.@val;
bonus bMaxHPrate,.@val;






