
RENEWAL / ITEMS
Helm of Faith II (Archbishop) [1]
#400190Armor
Viva_Adul_Hat_AB2
Item stats
- DEF
- 10
- Slots
- 1
- Weight
- 10
- Armor level
- 2
- Buy price
- 0 z
- Sell price
- 0 z
Usage & restrictions
- Type
- Armor
- Equipment position
- Headgear (Top)
- Gender
- Both
- Required level
- 180+
- Jobs
- Priest
- Class tiers
- All Third, Fourth
- Refineable
- Yes
- Trading & storage
- No restrictions
Helm of Faith II (Archbishop) description & effects
A helm containing the power of faith.
Has the effect of amplifying Adulter and Vivatus weapons.
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If the user base level is 210 or higher, POW +2, P.ATK +1.
If the user base level is 230 or higher, POW +3, P.ATK +2.
ATK +10 per 2 refine rate.
Increases Duple Light damage by 15% per 3 refine rate.
Increases melee and ranged physical damage by 7% per 4 refine rate.
If refine rate is 7 or higher, CRI + 15.
If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds.
If refine rate is 11 or higher, ATK + 5%, reduces fixed casting time by additional 0.3 seconds.
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Set Bonus:
Helm of Faith II (Archbishop) [1]
Adulter Fides Bible [2]
Increases melee physical damage by 10%,
increases Duple Light damage by 5% per 3 refine rate of weapon.
------------------------
Set Bonus:
Helm of Faith II (Archbishop) [1]
Vivatus Fides Bible [2]
Increases melee physical damage by 10%,
increases Duple Light damage by 5% and Petitio damage by 7% per 3 refine rate of weapon,
if grade of weapon is C or higher, increases Petitio damage by additional 15%.
------------------------
Class: Headgear
Defense: 10
Location: Upper
Weight: 10
Armor Lv: 2
Required Lv: 180
Jobs: Archbishop
Item effect script
.@r = getrefine();
if (BaseLevel>=210) {
bonus bPAtk,1;
bonus bPow,2;
}
if (BaseLevel>=230) {
bonus bPAtk,2;
bonus bPow,3;
}
if (.@r>=7) {
bonus bCritical,15;
if (.@r>=9) {
bonus bFixedCast,-200;
if (.@r>=11) {
bonus bFixedCast,-300;
bonus bAtkRate,5;
}
}
}
bonus bBaseAtk,10*(.@r/2);
bonus2 bSkillAtk,"AB_DUPLELIGHT_MELEE",15*(.@r/3);
bonus2 bSkillAtk,"AB_DUPLELIGHT_MAGIC",15*(.@r/3);
bonus bLongAtkRate,7*(.@r/4);
bonus bShortAtkRate,7*(.@r/4);
TRY IT ON
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Some additional particle effects use the game client’s internal renderer and are not included in this preview.
Build an outfit with this itemEquipment sets
Set 1
Set effect
bonus bShortAtkRate,10;
.@r_weapon = getequiprefinerycnt(EQI_HAND_R);
bonus2 bSkillAtk,"AB_DUPLELIGHT_MELEE",5*(.@r_weapon/3);
bonus2 bSkillAtk,"AB_DUPLELIGHT_MAGIC",5*(.@r_weapon/3);
Set 2
Set effect
bonus bShortAtkRate,10;
.@r_weapon = getequiprefinerycnt(EQI_HAND_R);
bonus2 bSkillAtk,"CD_PETITIO",7*(.@r_weapon/3);
bonus2 bSkillAtk,"AB_DUPLELIGHT_MELEE",5*(.@r_weapon/3);
bonus2 bSkillAtk,"AB_DUPLELIGHT_MAGIC",5*(.@r_weapon/3);
if (getenchantgrade(EQI_HAND_R) >= ENCHANTGRADE_C) {
bonus2 bSkillAtk,"CD_PETITIO",15;
}









