
RENEWAL / ITEMS
Helm of Faith II (Minstrel & Wanderer) [1]
#400229Armor
Viva_Adul_Hat_WM2
TypeArmor
Equipment positionHeadgear (Top)
GenderBoth
Weight10
Buy price0 z
Sell price0 z
DEF10
Slots1
Required level180
Armor level2
Description
A helm containing the power of faith.
Has the effect of amplifying Adulter and Vivatus weapons.
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When base level is 210 or higher, POW + 2, P.ATK + 1.
When base level is 230 or higher, POW + 3, P.ATK + 2.
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For every 2 refine level,
ATK + 10.
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For every 3 refine level,
Increase Severe Rainstorm damage by 15%.
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For every 4 refine level,
Increase long ranged physical damage by 7%.
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If refine rate is 7 or higher,
CRI + 15.
------------------------
If refine rate is 9 or higher,
Reduces Fixed Casting Time by 0.2 seconds.
------------------------
If refine rate is 11 or higher,
ATK + 5%, reduces Fixed Casting Time by 0.3 seconds.
------------------------
Set Bonus:
Helm of Faith II (Minstrel & Wanderer)[1]
Adulter Fides Violin [2]
Or
Adulter Fides Chain Rope [2]
Increase long ranged physical damage by 10%,
Increase Severe Rainstorm damage by 5% per 3 refine rate of weapon.
------------------------
Set Bonus:
Helm of Faith II (Minstrel & Wanderer)[1]
Vivatus Fides Violin [2]
Or
Vivatus Fides Chain Rope [2]
Increase long ranged physical damage by 10%,
Increase Severe Rainstorm damage by 5% and Rhythm Shooting damage by 7%,
If Grade of weapon is C or higher, increase Rhythm Shooting damage by additional 15%.
------------------------
Class : Headgear
Defense : 10
Location : Upper
Weight : 10
Armor Level : 2
Required Level : 180
Jobs : Minstrel&Wanderer
English Renewal client description · iRO. Numeric server data above takes precedence when the client text differs.
Item details
- Gender
- Both
- Equipment position
- Headgear (Top)
- Jobs
- Bard Dancer
- Yes
- Classes
- All Third
- Yes
- Fourth
- Yes
- Refineable
- Yes
- Trade
Item effect script
.@r = getrefine();
if (BaseLevel>=210) {
bonus bPAtk,1;
bonus bPow,2;
}
if (BaseLevel>=230) {
bonus bPAtk,2;
bonus bPow,3;
}
if (.@r>=7) {
bonus bCritical,15;
if (.@r>=9) {
bonus bFixedCast,-200;
if (.@r>=11) {
bonus bFixedCast,-300;
bonus bAtkRate,5;
}
}
}
bonus bBaseAtk,10*(.@r/2);
bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM_MELEE",15*(.@r/3);
bonus bLongAtkRate,7*(.@r/4);
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