Game version
Time Dimensions Rune Crown (Elemental Master) artwork from Ragnarok Online
RENEWAL / ITEMS

Time Dimensions Rune Crown (Elemental Master) [1]

#400536Armor

Time_DM_R_Crown_EM

Item stats

DEF
50
Slots
1
Weight
0
Armor level
2
Buy price
0 z
Sell price
0 z

Usage & restrictions

Type
Armor
Equipment position
Headgear (Top)
Gender
Both
Required level
250+
Jobs
Sage
Class tiers
Fourth
Refineable
Yes
Trading & storage
Restricted: Dropping, Trading, NPC selling, Cart storage, Guild storage, Mail, Auction
No description is available. Available properties and effects are shown below.
Item effect script
.@g = getenchantgrade();
.@r = getrefine();
bonus bMaxHP,120*(.@r/2);
bonus bMaxSP,30*(.@r/2);
bonus bMatkRate,2*(.@r/3);
bonus2 bSkillAtk,"EM_DIAMOND_STORM",5*(.@r/4);
bonus2 bSkillAtk,"EM_CONFLAGRATION",5*(.@r/4);
bonus2 bSkillAtk,"EM_LIGHTNING_LAND",5*(.@r/4);
bonus2 bSkillAtk,"EM_TERRA_DRIVE",5*(.@r/4);
if (.@r>=7) {
   bonus2 bMagicAtkEle,Ele_All,10;
   if (.@r>=9) {
      bonus bSMatk,5;
      if (.@r>=10) {
         bonus2 bMagicAddRace,RC_All,15;
         bonus2 bMagicAddRace,RC_Player_Human,-15;
         bonus2 bMagicAddRace,RC_Player_Doram,-15;
         if (.@r>=11) {
            bonus bFixedCast,-500;
            bonus bMatk,50;
         }
      }
   }
}
if (.@g>=ENCHANTGRADE_D) {
   bonus bSMatk,3;
   if (.@g>=ENCHANTGRADE_C) {
      bonus bMaxHPrate,3;
      bonus bMaxSPrate,3;
      if (.@g>=ENCHANTGRADE_B) {
         bonus2 bMagicAtkEle,Ele_All,10;
         if (.@g>=ENCHANTGRADE_A) {
            bonus2 bMagicAddSize,Size_All,15;
         }
      }
   }
}
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8 directions · original animations

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Equipment sets

Set 1

Set effect

bonus2 bMagicAtkEle,Ele_Water,10;
bonus2 bMagicAtkEle,Ele_Fire,10;
bonus2 bMagicAtkEle,Ele_Poison,30;
bonus2 bSkillAtk,"EM_VENOM_SWAMP",45;
if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
   .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
   bonus2 bSkillAtk,"EM_ELEMENTAL_BUSTER",2*.@sum;
   bonus2 bSkillAtk,"EM_ELEMENTAL_BUSTER_FIRE",2*.@sum;
   bonus2 bSkillAtk,"EM_ELEMENTAL_BUSTER_WATER",2*.@sum;
   bonus2 bSkillAtk,"EM_ELEMENTAL_BUSTER_WIND",2*.@sum;
   bonus2 bSkillAtk,"EM_ELEMENTAL_BUSTER_POISON",2*.@sum;
   bonus2 bSkillAtk,"EM_ELEMENTAL_BUSTER_GROUND",2*.@sum;
   .@class_ = geteleminfo(ELEMINFO_CLASS);
   if (getskilllv("EM_ELEMENTAL_BUSTER") > 0 && .@class_ >= 20816 && .@class_ <= 20820) {
      bonus4 bAutoSpellOnSkill,"EM_DIAMOND_STORM","EM_ELEMENTAL_BUSTER",getskilllv("EM_ELEMENTAL_BUSTER"),1000;
   }
}

Set 2

Set effect

bonus2 bMagicAtkEle,Ele_Earth,10;
bonus2 bMagicAtkEle,Ele_Wind,10;
bonus2 bMagicAtkEle,Ele_Poison,30;
bonus2 bSkillAtk,"EM_VENOM_SWAMP",45;
if (getenchantgrade(EQI_HAND_R)>=ENCHANTGRADE_A && getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
   .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
   bonus2 bSkillAtk,"EM_ELEMENTAL_BUSTER",2*.@sum;
   bonus2 bSkillAtk,"EM_ELEMENTAL_BUSTER_FIRE",2*.@sum;
   bonus2 bSkillAtk,"EM_ELEMENTAL_BUSTER_WATER",2*.@sum;
   bonus2 bSkillAtk,"EM_ELEMENTAL_BUSTER_WIND",2*.@sum;
   bonus2 bSkillAtk,"EM_ELEMENTAL_BUSTER_POISON",2*.@sum;
   bonus2 bSkillAtk,"EM_ELEMENTAL_BUSTER_GROUND",2*.@sum;
   .@class_ = geteleminfo(ELEMINFO_CLASS);
   if (getskilllv("EM_ELEMENTAL_BUSTER") > 0 && .@class_ >= 20816 && .@class_ <= 20820) {
      bonus4 bAutoSpellOnSkill,"EM_TERRA_DRIVE","EM_ELEMENTAL_BUSTER",getskilllv("EM_ELEMENTAL_BUSTER"),1000;
   }
}

Set 3

Set effect

.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP);
if (getenchantgrade()>=ENCHANTGRADE_A) {
   bonus2 bSkillCooldown,"EM_PSYCHIC_STREAM",-700-(2*.@sum);
   bonus2 bMagicAtkEle,Ele_Wind,10;
   bonus2 bMagicAtkEle,Ele_Fire,10;
   bonus2 bMagicAtkEle,Ele_Poison,30;
   bonus2 bSkillAtk,"EM_VENOM_SWAMP",45;
}
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