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RENEWAL / ITEMS
Silver Stardust Crown [1]
#401055Armor
Stardust_Crown_SV
Item stats
- DEF
- 60
- Slots
- 1
- Weight
- 40
- Armor level
- 2
- Buy price
- 0 z
- Sell price
- 0 z
Usage & restrictions
- Type
- Armor
- Equipment position
- Headgear (Top)
- Gender
- Both
- Required level
- 250+
- Jobs
- All jobs
- Class tiers
- All tiers
- Refineable
- Yes
- Trading & storage
- No restrictions
No description is available. Available properties and effects are shown below.
Item effect script
.@g = getenchantgrade();
.@r = getrefine();
bonus bPow,5;
bonus bCon,5;
bonus bCritAtkRate,4*(.@r/2);
bonus bBaseAtk,20*(.@r/2);
if (.@r>=7) {
bonus bShortAtkRate,15;
bonus bLongAtkRate,15;
if (.@r>=9) {
bonus bCRate,5;
bonus bAtkRate,10;
if (.@r>=11) {
bonus bCritAtkRate,25;
bonus bPAtk,8;
}
}
}
if (.@g>=ENCHANTGRADE_D) {
bonus bAtkRate,5;
bonus bPow,5;
if (.@g>=ENCHANTGRADE_C) {
bonus bCRate,5;
bonus bCritical,15;
if (.@g>=ENCHANTGRADE_B) {
bonus bFixedCast,-500;
bonus bVariableCastrate,-10;
if (.@g>=ENCHANTGRADE_A) {
bonus2 bAddRace,RC_All,3*(.@r/3);
bonus2 bAddRace,RC_Player_Human,-3*(.@r/3);
bonus2 bAddRace,RC_Player_Doram,-3*(.@r/3);
bonus bCritAtkRate,2*(.@r/3);
bonus bCritical,(.@r/3);
}
}
}
}
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The preview shows appearance; equipment requirements are listed in the item details.
Some additional particle effects use the game client’s internal renderer and are not included in this preview.
Build an outfit with this itemEquipment sets
Set 1
Set effect
bonus bCritAtkRate,15;
bonus bPAtk,5;
if (getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
bonus2 bAddEle,Ele_All,10;
}
Set 2
Set effect
bonus bCritAtkRate,15;
bonus bPAtk,5;
if (getenchantgrade(EQI_HEAD_TOP)>=ENCHANTGRADE_A) {
bonus2 bAddEle,Ele_All,10;
}
