
RENEWAL / ITEMS
Solider Card
#4220Card
Solider_Card
View Solider Card in Pre-Renewal
Item stats
- Weight
- 1
- Buy price
- 20 z
- Sell price
- 10 z
Usage & restrictions
- Type
- Card
- Card placement
- Armor
- Trading & storage
- No restrictions
Card illustration
Solider Card description & effects
Solider Card.
DEF +2, MDEF +2.
Swordman Card Set
Assaulter Card
Permeter Card
Solider Card
Freezer Card
Heater Card
Set Bonus: A chance to cast
level 1 Weapon Perfection
when attacking.
HP Regen +50%
A chance of gaining
'Red Potion'
each time a monster is killed.
Max HP +20%
Str +10
Swordman Class :
+50% HP Restoration
when using Red, Yellow,
and White Potions.
Class : Card
Compound on: Armor
Weight : 1
Item effect script
bonus bDef,2;
bonus bMdef,2;
Card sets
Set 1
Set effect
bonus bStr,10;
bonus bMaxHPrate,20;
bonus bHPrecovRate,50;
bonus3 bAutoSpell,"BS_WEAPONPERFECT",1,3;
bonus2 bAddMonsterDropItem,501,500;
if (BaseClass == Job_Swordman)
bonus2 bAddItemGroupHealRate,IG_Potion,50;
Set 2
Set effect
.@r = getequiprefinerycnt(EQI_ARMOR);
if (.@r == 5) {
bonus bDefEle,Ele_Earth;
}
else if (.@r == 6) {
bonus bDefEle,Ele_Water;
}
else if (.@r == 7) {
bonus bDefEle,Ele_Wind;
}
else if (.@r == 8) {
bonus bDefEle,Ele_Fire;
}
else if (.@r == 9) {
bonus bDefEle,Ele_Dark;
}
else if (.@r >= 10) {
bonus bDefEle,Ele_Holy;
}
Set 3
Set effect
bonus bDefEle,Ele_Holy;
Set 4
Set effect
bonus bDefEle,Ele_Holy;
Where to get Solider Card
Using your server rates| Monster | Base chance | Your chance | Notes |
|---|---|---|---|
![]() | 0.05% | 0.05% | Cannot be stolen |
![]() | 0.01% | 0.01% | Cannot be stolen |
Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.

