
RENEWAL / ITEMS
Red Ferus Card
#4380Card
Ferus_Card
View Red Ferus Card in Pre-Renewal
Item stats
- Weight
- 1
- Buy price
- 20 z
- Sell price
- 10 z
Usage & restrictions
- Type
- Card
- Card placement
- Weapon
- Trading & storage
- No restrictions
Card illustration
Red Ferus Card description & effects
Class: Card
Compounds On: Weapon
Weight: 1
Increases the damage of Fire Pillar and Meteor Storm by 5%.
Drains 50 SP from the user when the compounded item is unequipped.
Set Bonus
Lunar Rainbow [1]
Red Ferus Card
Adds a 4% chance of casting Level 4 Fire Bolt or Level 4 Fire Ball on the target when performing a physical attack, where the level of the skill is equal to and where the chance to cast is increased by 1% per upgrade level of the item past the upgrade level of 4 to a maximum upgrade level of 10.
Item effect script
bonus2 bSkillAtk,"WZ_FIREPILLAR",5;
bonus2 bSkillAtk,"WZ_METEOR",5;
Card sets
Set 1
Set effect
.@r = getequiprefinerycnt(EQI_HEAD_TOP);
if (.@r < 4) {
.@a = 4;
}
else {
.@a = min(.@r,10);
}
bonus3 bAutoSpell,"MG_FIREBOLT",.@a,(.@a*10);
bonus3 bAutoSpell,"MG_FIREBALL",.@a,(.@a*10);
Set 2
Set effect
bonus5 bAutoSpell,"MG_FIREBOLT",5,10+(getequiprefinerycnt(EQI_HAND_R)*10),BF_NORMAL|BF_WEAPON,1;
/* Confirm: Success rate */
Set 3
Set effect
.@r = getequiprefinerycnt(EQI_HEAD_TOP);
bonus3 bAutoSpell,"MG_FIREBOLT",5,min(.@r,12);
bonus3 bAutoSpell,"MG_FIREBALL",5,min(.@r,12);
Where to get Red Ferus Card
Using your server rates| Monster | Base chance | Your chance | Notes |
|---|---|---|---|
![]() | 0.01% | 0.01% | Cannot be stolen |
Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.



