
RENEWAL / ITEMS
Lunar Rainbow [1]
#19156Armor
Lunar_Rainbow
Item stats
- DEF
- 10
- Slots
- 1
- Weight
- 20
- Armor level
- 1
- Buy price
- 20 z
- Sell price
- 10 z
Usage & restrictions
- Type
- Armor
- Equipment position
- Headgear (Top)
- Gender
- Both
- Required level
- 80+
- Jobs
- All jobs
- Class tiers
- All tiers
- Refineable
- Yes
- Trading & storage
- No restrictions
Lunar Rainbow description & effects
A beautiful moon rainbow which is caused by the moonlight.
A +10 version of this hat will casts a level 10 skill at 10% chance.
Class: Headgear
Position: Upper
Defense: 10
Weight: 20
Requires Level: 80
Usable By: All Jobs
Agi + 3
MATK + 10 per upgrade level of the item.
Mdef + 10
Set Bonus
Lunar Rainbow [1]
Ring of the Ancient Wise King
Adds a 4% chance of casting Level 4 Water Ball on the target when performing a physical attack, where the level of the skill is equal to and where the chance to cast is increased by 1% per upgrade level of the item past the upgrade level of 4 to a maximum upgrade level of 10.
Set Bonus
Lunar Rainbow [1]
Pitman Card
Adds a 4% chance of casting Level 4 Earth Spike or Level 4 Heaven's Drive on the target when performing a physical attack, where the level of the skill is equal to and where the chance to cast is increased by 1% per upgrade level of the item past the upgrade level of 4 to a maximum upgrade level of 10.
Set Bonus
Lunar Rainbow [1]
Hill Wind Card
Adds a 4% chance of casting Level 4 Lightning Bolt or Level 4 Thunderstorm on the target when performing a physical attack, where the level of the skill is equal to and where the chance to cast is increased by 1% per upgrade level of the item past the upgrade level of 4 to a maximum upgrade level of 10.
Set Bonus
Lunar Rainbow [1]
Laurell Weinder Card
Adds a 4% chance of casting Level 4 Cold Bolt or Level 4 Frost Nova on the target when performing a physical attack, where the level of the skill is equal to and where the chance to cast is increased by 1% per upgrade level of the item past the upgrade level of 4 to a maximum upgrade level of 10.
Set Bonus
Lunar Rainbow [1]
Red Ferus Card
Adds a 4% chance of casting Level 4 Fire Bolt or Level 4 Fire Ball on the target when performing a physical attack, where the level of the skill is equal to and where the chance to cast is increased by 1% per upgrade level of the item past the upgrade level of 4 to a maximum upgrade level of 10.
Item effect script
bonus bAgi,3;
bonus bMdef,10;
bonus bMatk,(10*getrefine());
TRY IT ON
8 directions · original animationsSee it on your character
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The preview shows appearance; equipment requirements are listed in the item details.
Some additional particle effects use the game client’s internal renderer and are not included in this preview.
Build an outfit with this itemEquipment sets
Set 1
Set effect
.@r = getequiprefinerycnt(EQI_HEAD_TOP);
if (.@r < 4) {
.@a = 4;
}
else {
.@a = min(.@r,10);
}
bonus3 bAutoSpell,"WZ_WATERBALL",.@a,(.@a*10);
Set 2
Set effect
.@r = getequiprefinerycnt(EQI_HEAD_TOP);
if (.@r < 4) {
.@a = 4;
}
else {
.@a = min(.@r,10);
}
bonus3 bAutoSpell,"WZ_EARTHSPIKE",.@a,(.@a*10);
bonus3 bAutoSpell,"WZ_HEAVENDRIVE",.@a,(.@a*10);
Set 3
Set effect
.@r = getequiprefinerycnt(EQI_HEAD_TOP);
if (.@r < 4) {
.@a = 4;
}
else {
.@a = min(.@r,10);
}
bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",.@a,(.@a*10);
bonus3 bAutoSpell,"MG_THUNDERSTORM",.@a,(.@a*10);
Set 4
Set effect
.@r = getequiprefinerycnt(EQI_HEAD_TOP);
if (.@r < 4) {
.@a = 4;
}
else {
.@a = min(.@r,10);
}
bonus3 bAutoSpell,"MG_COLDBOLT",.@a,(.@a*10);
bonus3 bAutoSpell,"WZ_FROSTNOVA",.@a,(.@a*10);
Set 5
Set effect
.@r = getequiprefinerycnt(EQI_HEAD_TOP);
if (.@r < 4) {
.@a = 4;
}
else {
.@a = min(.@r,10);
}
bonus3 bAutoSpell,"MG_FIREBOLT",.@a,(.@a*10);
bonus3 bAutoSpell,"MG_FIREBALL",.@a,(.@a*10);
Set 6
Set effect
.@r = getequiprefinerycnt(EQI_HEAD_TOP);
bonus bBaseAtk,15*.@r;
bonus bMatk,15*.@r;
bonus bAspdRate,2*.@r;






