Game version
Grace Severe Suit artwork from Ragnarok Online
RENEWAL / ITEMS

Grace Severe Suit [1]

#450092Armor

Grace_Severe_Suit

Item stats

DEF
100
Slots
1
Weight
0
Armor level
1
Buy price
20 z
Sell price
10 z

Usage & restrictions

Type
Armor
Equipment position
Armor
Gender
Both
Required level
150+
Jobs
Bard Dancer
Class tiers
All Third, Fourth
Refineable
Yes
Trading & storage
Restricted: Dropping, Trading, Cart storage, Storage, Guild storage, Mail, Auction

Grace Severe Suit description & effects

Noble musician armor with the Rune-Midgarts crest engraved on it. ATK +100 If refined to 7 or higher, Variable Cast Time -20% If refined to 9 or higher, Long-ranged Physical Damage +10% SET BONUS Grace Attack Manteau Grace Attack Boots Grace Attack Ring Long-ranged Physical damage +5%, ATK +2%, Severe Rainstorm damage +15% SET BONUS Grace Severe Suit Grace Attack Manteau Grace Attack Boots If combined refine levels are 27 or higher, Additional Long-ranged Physical damage +5%, Additional ATK +3%, Additional Severe Rainstorm damage +15% Class: Armor DEF: 100 Weight: 0 Required Level: 150 Job: Maestro/Wanderer Classes
Item effect script
.@r = getrefine();
bonus bBaseAtk,100;
if (.@r>=7)
   bonus bVariableCastrate,-20;
if (.@r>=9)
   bonus bLongAtkRate,10;

Equipment sets

Set 1

Set effect

.@r = getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_ARMOR);
bonus bLongAtkRate,5;
bonus bAtkRate,2;
bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM_MELEE",15;
if (.@r >= 27) {
   bonus bLongAtkRate,5;
   bonus bAtkRate,3;
   bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM_MELEE",15;
}

Set 2

Set effect

if (getskilllv("WM_GLOOMYDAY") == 5)
   bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",2000;

Set 3

Set effect

.@r = getequiprefinerycnt(EQI_SHOES);
if (.@r >= 7) {
   if (getskilllv("WM_GLOOMYDAY") == 5) {
      bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",2000;
   }
}

Set 4

Set effect

if (getskilllv("WM_GLOOMYDAY") == 5) {
   bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",2000;
}

Set 5

Set effect

if (getskilllv("WM_GLOOMYDAY") == 5) {
   bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",2000;
}

Set 6

Set effect

skill "RA_UNLIMIT",5;
bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM_MELEE",BaseLevel/2;
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