
RENEWAL / ITEMS
Illusion Saphien's Armor of Ocean [1]
#450145Armor
Water_Sprits_Armor_IL
Item stats
- DEF
- 50
- Slots
- 1
- Weight
- 220
- Armor level
- 1
- Buy price
- 0 z
- Sell price
- 0 z
Usage & restrictions
- Type
- Armor
- Equipment position
- Armor
- Gender
- Both
- Required level
- 120+
- Jobs
- Alchemist, Blacksmith, Crusader, Knight, Merchant, Swordman
- Class tiers
- All tiers
- Refineable
- Yes
- Trading & storage
- No restrictions
Illusion Saphien's Armor of Ocean description & effects
A protective armor enhanced with water element.
It's so cold that it might chill you down to the bone.
------------------------
Grant the Armor with Water Property.
------------------------
MHP + 10%.
------------------------
For every refine level, MHP + 125.
------------------------
When refined to +7 or higher, DEF + 50.
------------------------
When refined to +9 or higher, there's a chance to reduce damage taken from Water property attacks by 15% for 5 seconds when dealing physical damage.
------------------------
Type : Armor
Def : 50
Weight : 220
Required Level : 120
Class : Swordman and Merchant Classes
Item effect script
.@r = getrefine();
bonus bMaxHPrate,10;
bonus bMaxHP,125*.@r;
if (.@r>=7) {
bonus bDef,50;
}
if (.@r>=9) {
autobonus2 "{ bonus2 bSubEle,Ele_Water,15; }",1,5000,BF_MAGIC|BF_WEAPON;
}
Equipment sets
Set 1
Set effect
.@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_ARMOR);
bonus bAtkRate,5;
if (.@sum >= 7) {
bonus bDelayrate,-5;
}
if (.@sum >= 18) {
bonus2 bSkillAtk,"LG_OVERBRAND",20;
}
if (.@sum >= 22) {
autobonus3 "{ bonus2 bAddRace,RC_Fish,50; bonus2 bAddRace,RC_Demon,50; bonus bBaseAtk,50; }",1000,10000,"LG_OVERBRAND";
}









