Game version
Mechanical Aluminum Modified Boots artwork from Ragnarok Online
RENEWAL / ITEMS

Mechanical Aluminum Modified Boots [1]

#470120Armor

Scrap_Remodel_Shoes_TW

TypeArmor
Equipment positionFootgear
GenderBoth
Weight150
Buy price0 z
Sell price0 z
DEF50
Slots1
Required level100
Armor level1

Description

MDEF +10 ------------------------ Every 2 refine level, STR +2. Every 3 refine level, MHP +2%. ------------------------ When refined to +7 or higher, ATK +7%. When refined to +9 or higher, reduces Fixed Casting Time by 0.5 seconds. When refined to +11 or higher, increases physical damage to all property by 7%. ------------------------ Set Bonus: Scrap Remodel Shoes [1] Cannon Converter [1] Reduces After Cast Delay by 8%. Increases Arm Cannon damage by 20%. Increases Cart Cannon damage by 20%. When using Arm Cannon or Cart Cannon, there is a chance increase long-range physical damage by 30% for 10 seconds. ------------------------ Set Bonus: Scrap Remodel Shoes [1] Arquien's Necklace [1] ATK +8%. Reduces Afer Cast Delay by 8%. When using Axe Tornado or Cart Tornado, there is a chance increase melee physical damage by 30% for 10 seconds. ------------------------ Set Bonus: Scrap Remodel Shoes [1] Waste Stove Card ATK +50. Reduces damage from Medium and Large monster by 8%. Every 3 refine level of Armor, increases melee and ranged physical damage by 4%. When equipped by Merchant class, ATK +80. ------------------------ Set Bonus: Scrap Remodel Shoes [1] RSX-0806 Card ATK +100. Reduces damage from Medium and Large monster by 10%. Every 2 refine level of Armor, increases melee and ranged physical damage by 4%. When equipped by Merchant class, ATK +120. ------------------------ Type : Shoes Def : 50 Weight : 150 Required Level : 100 Class : All Jobs

English Renewal client description · iRO. Numeric server data above takes precedence when the client text differs.

Item details

Gender
Both
Equipment position
Footgear
Jobs
All
Yes
Classes
All
Yes
Refineable
Yes
Trade

Item effect script

.@r = getrefine();
bonus bMdef,10;
bonus bStr,2*(.@r/2);
bonus bMaxHPrate,2*(.@r/3);
if (.@r>=7)
   bonus bAtkRate,7;
if (.@r>=9)
   bonus bFixedCast,-500;
if (.@r>=11)
   bonus2 bAddEle,Ele_All,7;
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