Game version
Zodiac Boots (Thief) artwork from Ragnarok Online
RENEWAL / ITEMS

Zodiac Boots (Thief) [1]

#470272Armor

Zodiac_Boots_TF

Item stats

DEF
60
Slots
1
Weight
90
Armor level
1
Buy price
0 z
Sell price
0 z

Usage & restrictions

Type
Armor
Equipment position
Footgear
Gender
Both
Required level
100+
Jobs
Assassin, Rogue
Class tiers
All Third, Fourth
Refineable
Yes
Trading & storage
No restrictions

Zodiac Boots (Thief) description & effects

ATK + 50 Every 2 levels upgrade, ATK +10, ATK +1%. Every 4 levels upgrade, Increases damage of skills Severe Rainstorm, Soul Destroyer by 15% If refine rate is 9 or higher, Reduces fixed casting time by 0.5 seconds If refine rate is 11 or higher, Reduces Delay after using skills by 10% ------------------------ Set Bonus: Zodiac Boots(Thief) Eremes Memory reduces Cooldown of Soul Destroyer skill by 0.1 second for every 4 upgrade level of weapon, Crit +15. ------------------------ Set Bonus: Zodiac Boots(Thief) Gertie Memory Reduces delay after using skills by 15% for every 4 upgrade level of weapon, increases ranged physical damage by 15%. ------------------------ Set Bonus: Zodiac Boots(Thief) Eremes Memory Biolab Gemini Crown If the sum of helmet, shoes, and weapon refinement level is 33 or higher, Reduces Delay after using skills by 10%, increases Soul Destroyer skill damage by 20%, If the sum of helmet, shoes, and weapon refinement level is 35 or higher, Remove penalty size of the weapon. ------------------------ Set Bonus: Zodiac Boots(Thief) Gertie Memory Biolab Capricorn Crown If the sum of helmet, shoes, and weapon refinement level is 33 or higher, Can use skill Severe Rainstorm Lv. 5. reduce the Cooldown of Severe Rainstorm skill by 6 seconds, reduce the Cooldown of Feint Bomb by 1.8 seconds, When physically attacking, has a 3% chance of DEX +200 for 10 seconds, If the sum of helmet, shoes, and weapon refinement level is 35 or higher, Ignores the physical defense of monsters of all races by 40% (except Player). ------------------------ Type: Shoes Defense: 60 Weight: 90 Required Lv: 100 Class: Thief Class
Item effect script
.@r = getrefine();
bonus bBaseAtk,50+(10*(.@r/2));
bonus bAtkRate,.@r/2;
bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM_MELEE",15*(.@r/4);
bonus2 bSkillAtk,"ASC_BREAKER",15*(.@r/4);
if (.@r>=9)
   bonus bFixedCast,-500;
if (.@r>=11)
   bonus bDelayrate,-10;

Equipment sets

Set 1

Set effect

bonus2 bSkillCooldown,"ASC_BREAKER",-100;
bonus bCritical,15*(getequiprefinerycnt(EQI_HAND_R)/4);

Set 2

Set effect

bonus bDelayrate,-15;
bonus bLongAtkRate,15*(getequiprefinerycnt(EQI_HAND_R)/4);

Set 3

Set effect

.@sum = getequiprefinerycnt(EQI_HEAD_TOP) + getequiprefinerycnt(EQI_HAND_R) + getequiprefinerycnt(EQI_SHOES);
if (.@sum >= 33) {
   bonus bDelayrate,-10;
   bonus2 bSkillAtk,"ASC_BREAKER",20;
   if (.@sum >= 35) {
      bonus bNoSizeFix;
   }
}

Set 4

Set effect

.@sum = getequiprefinerycnt(EQI_HEAD_TOP) + getequiprefinerycnt(EQI_HAND_R) + getequiprefinerycnt(EQI_SHOES);
if (.@sum >= 33) {
   skill "WM_SEVERE_RAINSTORM",5;
   bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-6000;
   bonus2 bSkillCooldown,"SC_FEINTBOMB",-1800;
   autobonus "{ bonus bDex,200; }",30,10000,BF_WEAPON;
   if (.@sum >= 35) {
      bonus2 bIgnoreDefRaceRate,RC_All,40;
      bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-40;
      bonus2 bIgnoreDefRaceRate,RC_Player_Human,-40;
   }
}
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