Game version
Battle Aura Manteau artwork from Ragnarok Online
RENEWAL / ITEMS

Battle Aura Manteau [1]

#480149Armor

Battle_Aura_Manteau_TW

Item stats

DEF
20
Slots
1
Weight
10
Armor level
1
Buy price
0 z
Sell price
0 z

Usage & restrictions

Type
Armor
Equipment position
Garment
Gender
Both
Required level
100+
Jobs
All jobs
Class tiers
All tiers
Refineable
Yes
Trading & storage
No restrictions

Battle Aura Manteau description & effects

Immune to Knockback. Able to use level 5 Call Spirit ------------------------ For every 2 refine level, ATK + 10. For every 3 refine level, melee/ranged physical damage +4%. When refined to 7 or higher, Perfect HIT +8. When refined to 9 or higher, increases physical damage against targets of all attributes by 10%. When refined to 11 or higher, Perfect HIT +15. ------------------------ Set Bonus Battle Aura Manteau Old Blazing Soul For every refine level of Old Blazing Soul, increases Earthshaker and Rampage Blast damage by 2%. For every 2 refine level of Old Blazing Soul, reduces skill cooldown of Earthshaker and Rampage Blast damage by 0.1 second. ------------------------ Set Bonus Battle Aura Manteau Ifrit Card Increases physical damage against Human and Human Player by 30%. Increases physical damage against Angel and Demon by 40%. Resistance to Fire property +50% Resistance to Water property -30% Able to use level 5 Fury When using Fury, ATK +150 for 10 sec. Increases Fury skill cooldown by 20 sec. ------------------------ Class : Garment Defense : 20 Weight : 10 Required Level : 100 Jobs : All Jobs
Item effect script
.@r = getrefine();
bonus bNoKnockback;
skill "MO_CALLSPIRITS",5;
bonus bBaseAtk,10*(.@r/2);
bonus bShortAtkRate,4*(.@r/3);
bonus bLongAtkRate,4*(.@r/3);
if (.@r>=7)
   bonus bPerfectHitAddRate,8;
if (.@r>=9)
   bonus2 bAddEle,Ele_All,10;
if (.@r>=11)
   bonus bPerfectHitAddRate,15;

Equipment sets

Set 1

Set effect

.@r = getequiprefinerycnt(EQI_HEAD_TOP);
bonus2 bSkillAtk,"SR_EARTHSHAKER",2*.@r;
bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",2*.@r;
bonus2 bSkillCooldown,"SR_EARTHSHAKER",-100*(.@r/2);
bonus2 bSkillCooldown,"SR_RAMPAGEBLASTER",-100*(.@r/2);

Set 2

Set effect

bonus2 bAddRace,RC_DemiHuman,30;
bonus2 bAddRace,RC_Player_Human,30;
bonus2 bAddRace,RC_Player_Doram,30;
bonus2 bAddRace,RC_Demon,40;
bonus2 bAddRace,RC_Angel,40;
bonus2 bSubEle,Ele_Fire,50;
bonus2 bSubEle,Ele_Water,-30;
skill "MO_EXPLOSIONSPIRITS",5;
bonus2 bSkillCooldown,"MO_EXPLOSIONSPIRITS",20000;
autobonus3 "{ bonus bBaseAtk,150; }",1000,10000,"MO_EXPLOSIONSPIRITS";

Set 3

Set effect

.@r = getequiprefinerycnt(EQI_GARMENT);
bonus2 bAddClass,Class_Boss,12;
bonus2 bSkillCooldown,"SR_HOWLINGOFLION",-3000;
bonus2 bSkillAtk,"SR_HOWLINGOFLION",20*(.@r/2);
if (.@r>=12)
   bonus2 bSkillCooldown,"SR_HOWLINGOFLION",-5000;
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