
RENEWAL / ITEMS
Ice Crystal Circle [1]
#490603Armor
ICC_Ring_TH
Item stats
- Slots
- 1
- Weight
- 20
- Armor level
- 1
- Buy price
- 0 z
- Sell price
- 0 z
Usage & restrictions
- Type
- Armor
- Equipment position
- Accessory (Left)
- Gender
- Both
- Required level
- 170+
- Jobs
- Wizard
- Class tiers
- All Third, Fourth
- Refineable
- No
- Trading & storage
- No restrictions
Ice Crystal Circle description & effects
A crystal manifestation of the everlasting winter.
It holds the power of absolute zero.
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Reduce After Cast Delay by 5%.
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SPL + 15.
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MATK + 100, MATK + 10%.
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Set Bonus:
Ice Crystal Circle [1]
Circlet of Time (Warlock) [1]
Reduce After Cast Delay by 5%.
For every 2 refine level of Helmet, increase Jack Frost and Chain Lightning damage by 10%.
For every 3 refine level of Helmet, increase magic damage against all size enemies by 4%.
When refined to +11 or higher, reduce Jack Frost cooldown by 2.5 seconds and reduce Variable Casting Time by 30%.
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Set Bonus:
Ice Crystal Circle [1]
Temporal Jewel (Int) lv.3
Reduce Frost Misty cooldown by 3 seconds.
For every 2 refine level of Helmet, increase Jack Frost damage by 10%.
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Set Bonus:
Ice Crystal Circle [1]
Temporal Jewel (Agi) lv.3
Reduce After Cast Delay by 10%.
ASPD + 10%.
For every 2 refine level of Helmet, increase Chain Lightning damage by 10%.
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Type : Accessory (Left)
Def : 0
Weight : 20
Required Level : 170
Class : Warlock
Item effect script
bonus bDelayrate,-5;
bonus bMatk,100;
bonus bMatkRate,10;
Equipment sets
Set 1
Set effect
bonus bDelayrate,-5;
bonus2 bMagicAddRace,RC_All,10;
Set 2
Set effect
.@r = getequiprefinerycnt(EQI_HEAD_TOP);
bonus bDelayrate,-5;
bonus2 bSkillAtk,"WL_JACKFROST",10*(.@r/2);
bonus2 bSkillAtk,"WL_CHAINLIGHTNING_ATK",10*(.@r/2);
bonus2 bMagicAddSize,Size_All,4*(.@r/3);
if (.@r>=11) {
bonus2 bSkillCooldown,"WL_JACKFROST",-2500;
bonus bVariableCastrate,-30;
}
Set 3
Set effect
bonus2 bSkillCooldown,"WL_FROSTMISTY",-3000;
bonus2 bSkillAtk,"WL_JACKFROST",10*(getequiprefinerycnt(EQI_HEAD_TOP)/2);
Set 4
Set effect
bonus bDelayrate,-10;
bonus bAspdRate,10;
bonus2 bSkillAtk,"WL_CHAINLIGHTNING_ATK",10*(getequiprefinerycnt(EQI_HEAD_TOP)/2);
Set 5
Set effect
bonus2 bSkillCooldown,"WL_JACKFROST",-500;
bonus bAspdRate,15;
bonus2 bSkillAtk,"WL_JACKFROST",70;
Set 6
Set effect
bonus4 bAutoSpellOnSkill,"WL_CHAINLIGHTNING","WL_CHAINLIGHTNING",5,350;
bonus2 bSkillAtk,"WL_CHAINLIGHTNING_ATK",70;






