
RENEWAL / ITEMS
Poenitentia Orbis [2]
#500046Weapon
Poenitentia_Orbis
Item stats
- ATK
- 260
- Slots
- 2
- Weight
- 160
- Weapon level
- 5
- Buy price
- 0 z
- Sell price
- 0 z
Usage & restrictions
- Type
- Weapon
- Weapon class
- One-Handed Sword
- Equipment position
- Weapon
- Gender
- Both
- Required level
- 230+
- Jobs
- Super Novice
- Class tiers
- Fourth
- Refineable
- Yes
- Trading & storage
- No restrictions
Poenitentia Orbis description & effects
A sword filled with the pain of grief.
------------------------
ATK + 5%.
Increase Shield Chain Rush and Double Bowling Bash damage by 10%.
------------------------
For every 2 refine level, increase Shield Boomerang and Back Stab damage by 3%.
------------------------
When refined to +7 or higher, ASPD + 20%.
------------------------
When refined to +9 or higher, increase Shield Boomerang and Back Stab damage by additional 25%.
------------------------
When refined to +11 or higher, increase physical damage against all size enemies by 15%.
------------------------
[Grade Bonus]
[Grade D] Increase Shield Chain Rush and Double Bowling Bash damage by additional 5%.
[Grade C] Increase Shield Chain Rush and Double Bowling Bash damage by additional 3%. P.ATK + 1.
[Grade B] Increase Shield Chain Rush and Double Bowling Bash damage by additional 5%. POW + 1.
------------------------
Type : Sword
Attack : 260
Weight : 160
Weapon Level : 5
Required Level : 230
Class : Hyper Novice
Item effect script
.@g = getenchantgrade();
.@r = getrefine();
bonus bAtkRate,5;
bonus2 bSkillAtk,"HN_SHIELD_CHAIN_RUSH",10;
bonus2 bSkillAtk,"HN_DOUBLEBOWLINGBASH",10;
bonus2 bSkillAtk,"CR_SHIELDBOOMERANG",3*(.@r/2);
bonus2 bSkillAtk,"RG_BACKSTAP",3*(.@r/2);
if (.@r>=7) {
bonus bAspdRate,20;
if (.@r>=9) {
bonus2 bSkillAtk,"CR_SHIELDBOOMERANG",25;
bonus2 bSkillAtk,"RG_BACKSTAP",25;
if (.@r>=11) {
bonus2 bAddSize,Size_All,15;
}
}
}
if (.@g >= ENCHANTGRADE_D) {
bonus2 bSkillAtk,"HN_DOUBLEBOWLINGBASH",5;
bonus2 bSkillAtk,"HN_SHIELD_CHAIN_RUSH",5;
if (.@g >= ENCHANTGRADE_C) {
bonus bPAtk,1;
bonus2 bSkillAtk,"HN_DOUBLEBOWLINGBASH",3;
bonus2 bSkillAtk,"HN_SHIELD_CHAIN_RUSH",3;
if (.@g >= ENCHANTGRADE_B) {
bonus bPow,1;
bonus2 bSkillAtk,"HN_DOUBLEBOWLINGBASH",5;
bonus2 bSkillAtk,"HN_SHIELD_CHAIN_RUSH",5;
}
}
}
TRY IT ON
8 directions · original animationsSee it on your character
Loading character preview…
SouthDrag to rotate
The preview shows appearance; equipment requirements are listed in the item details.
Some additional particle effects use the game client’s internal renderer and are not included in this preview.
Build an outfit with this itemEquipment sets
Set 1
Set effect
bonus bMaxHPrate,15;
bonus2 bSubClass,Class_Boss,10;
skill "MG_SAFETYWALL",5;







