Game version
Patent Blessed Knife artwork from Ragnarok Online
RENEWAL / ITEMS

Patent Blessed Knife [2]

#510071Weapon

Up_Blessed_Knife

Item stats

ATK
210
Slots
2
Weight
120
Weapon level
4
Buy price
0 z
Sell price
0 z

Usage & restrictions

Type
Weapon
Weapon class
Dagger
Equipment position
Weapon
Gender
Both
Required level
150+
Jobs
Novice, Super Novice
Class tiers
All tiers
Refineable
Yes
Trading & storage
No restrictions

Patent Blessed Knife description & effects

A knife used by Bravery heroes in the past. It is said that only angels who are blessed and protected by angels can use it. The power of ancient times has gathered and started to show off their original abilities. It seems to resonate with the boots of the great hero. ATK + 15 per 2 refine rates. Increase damage of Back Stab by 25% per 3 refine rates. When refined to +7 or higher, increase physical damage to all property enemies by 15%, can cast Fatal Menace slv10. When refined to +9 or higher, reduce delay after attack by 10%, increase damage of Fatal Menace by 10%. When refined to +11 or higher, reduce global cooltime by 5%, increase melee physical damage by 15%. When equipped with Great Hero's Boots, STR + 10, increase melee physical damage by 5%. Type : Knife Attack : 210 Weight : 120 Weapon Level : 4 Required Level : 150 Class : NoviceType
Item effect script
.@r = getrefine();
bonus bBaseAtk,15*(.@r/2);
bonus2 bSkillAtk,"RG_BACKSTAP",25*(.@r/3);
if (.@r>=7) {
   skill "SC_FATALMENACE",10;
   bonus2 bAddEle,Ele_All,15;
   if (.@r>=9) {
      bonus bAspdRate,10;
      bonus2 bSkillAtk,"SC_FATALMENACE",10;
      if (.@r>=11) {
         bonus bShortAtkRate,15;
         bonus bDelayrate,-5;
      }
   }
}
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8 directions · original animations

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Equipment sets

Set 1

Set effect

bonus bShortAtkRate,5;
bonus bStr,10;

Set 2

Set effect

bonus2 bAddRace,RC_All,8;
if (getequiprefinerycnt(EQI_HAND_R)>=11)
   bonus2 bSkillAtk,"SC_FATALMENACE",(readparam(bStr)+readparam(bAgi))/12;

Set 3

Set effect

bonus2 bAddRace,RC_All,8;
if (getequiprefinerycnt(EQI_HAND_R)>=11)
   bonus2 bSkillAtk,"SC_FATALMENACE",(readparam(bStr)+readparam(bAgi))/12;
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