
RENEWAL / ITEMS
Patent Chilling Cane [2]
#550013Weapon
Up_Freezing_Rod
Item stats
- ATK
- 40
- MATK
- 195
- Slots
- 2
- Weight
- 75
- Weapon level
- 4
- Buy price
- 0 z
- Sell price
- 0 z
Usage & restrictions
- Type
- Weapon
- Weapon class
- One-Handed Staff
- Equipment position
- Weapon
- Gender
- Both
- Required level
- 150+
- Jobs
- Sage
- Class tiers
- All Third, Fourth
- Refineable
- Yes
- Trading & storage
- No restrictions
Patent Chilling Cane description & effects
A blue cane used by an ancient hero]
The power of ancient times has gathered and started to show off their original abilities.
It seems to resonate with the boots of the great hero.
Cannot be destroyed.
MATK + 195.
MATK+ 15 per 2 refine rates.
Increase damage of Diamond Dust by 12% per 3 refine rates.
When refined to +7 or higher, increase magic damage to all property enemies by 15%, Varetyr Spear by 15%.
When refined to +9 or higher, increase damage of Varetyr Spear by 20%, reduce variable casting by 7%.
When refined to +11 or higher, reduce variable casting by 8%, reduce cooltime of Varetyr Spear by 2 sec.
When equipped with Great Hero's Boots, INT +10, MATK + 7%.
Type: One handed rod Attack: 40
Weight: 75
Weapon Level: 4
Required Level: 150
Class: Sorcerer Type
Item effect script
bonus bUnbreakableWeapon;
.@r = getrefine();
bonus bMatk,.@r/2*10;
bonus2 bSkillAtk,"SO_DIAMONDDUST",.@r/3*12;
if (.@r>=7) {
bonus2 bMagicAddEle,Ele_All,15;
bonus2 bSkillAtk,"SO_VARETYR_SPEAR",15;
}
if (.@r>=9) {
bonus2 bSkillAtk,"SO_VARETYR_SPEAR",20;
bonus bVariableCastrate,-7;
}
if (.@r>=11) {
bonus bVariableCastrate,-8;
bonus2 bSkillCooldown,"SO_VARETYR_SPEAR",-2000;
}
TRY IT ON
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The preview shows appearance; equipment requirements are listed in the item details.
Some additional particle effects use the game client’s internal renderer and are not included in this preview.
Build an outfit with this itemEquipment sets
Set 1
Set effect
bonus bInt,10;
bonus bMatkRate,7;
Set 2
Set effect
bonus2 bMagicAddRace,RC_All,8;
if (getequiprefinerycnt(EQI_HAND_R)>=11)
bonus2 bSkillAtk,"SO_DIAMONDDUST",(readparam(bInt)+readparam(bDex))/12;
Set 3
Set effect
bonus2 bMagicAddRace,RC_All,8;
if (getequiprefinerycnt(EQI_HAND_R)>=11)
bonus2 bSkillAtk,"SO_DIAMONDDUST",(readparam(bInt)+readparam(bDex))/12;








