
RENEWAL / ITEMS
Patent Meowmeow Foxtail [2]
#550014Weapon
Up_MeawFoxtail
Item stats
- ATK
- 350
- MATK
- 350
- Slots
- 2
- Weight
- 120
- Weapon level
- 4
- Buy price
- 20 z
- Sell price
- 10 z
Usage & restrictions
- Type
- Weapon
- Weapon class
- One-Handed Staff
- Equipment position
- Weapon
- Gender
- Both
- Required level
- 150+
- Jobs
- Summoner, Spirit Handler
- Class tiers
- All tiers
- Refineable
- Yes
- Trading & storage
- No restrictions
Patent Meowmeow Foxtail description & effects
Mysterious puppy grass that makes a cat sound whenever it shakes
From the softer shaking, he started to show his natural power.
It seems to resonate with the boots of the great hero.
Cannot be destroyed.
MATK + 350.
ATK, MATK + 15 per 2 refine rates.
ATK, MATK + 2% per 3 refine rates.
When refined to +7 or higher, increase damage of Lunatic Carrot Beat, Stem Spear by 25%.
When refined to +9 or higher, reduce variable casting by 10%, reduce delay after attack by 10%
When refined to +11 or higher, increase damage of Picky Peck, Catnip Meteor by 25%.
When equipped with Great Hero's Boots, LUK +10, ATK, MATK + 7%.
Type: One handed staff Attack: 350
Weight: 120
Weapon Level: 4
Required Level: 150
Class: Summoner
Item effect script
bonus bUnbreakableWeapon;
.@r = getrefine();
bonus bMatk,15*(.@r/2);
bonus bBaseAtk,15*(.@r/2);
bonus bAtkRate,2*(.@r/3);
bonus bMatkRate,2*(.@r/3);
if (.@r>=7) {
bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",25;
bonus2 bSkillAtk,"SU_SV_STEMSPEAR",25;
}
if (.@r>=9) {
bonus bVariableCastrate,-10;
bonus bAspdRate,10;
}
if (.@r>=11) {
bonus2 bSkillAtk,"SU_PICKYPECK",25;
bonus2 bSkillAtk,"SU_CN_METEOR",25;
}
TRY IT ON
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The preview shows appearance; equipment requirements are listed in the item details.
Some additional particle effects use the game client’s internal renderer and are not included in this preview.
Build an outfit with this itemEquipment sets
Set 1
Set effect
bonus bLuk,10;
bonus bAtkRate,7;
bonus bMatkRate,7;
Set 2
Set effect
bonus2 bVariableCastrate,"SU_PICKYPECK",-50;
bonus bLongAtkRate,8;
if (getequiprefinerycnt(EQI_HAND_R)>=11)
bonus2 bSkillAtk,"SU_PICKYPECK",getskilllv("SU_PICKYPECK")*((readparam(bAgi)/6)+(readparam(bDex)/6));
Set 3
Set effect
bonus2 bAddRace,RC_All,8;
if (getequiprefinerycnt(EQI_HAND_R)>=11) {
bonus2 bSkillFixedCast,"SU_CN_METEOR",-3000;
bonus2 bVariableCastrate,"SU_PICKYPECK",-50;
bonus2 bSkillAtk,"SU_PICKYPECK",(readparam(bStr)+readparam(bDex))/12;
bonus2 bSkillAtk,"SU_CN_METEOR",(readparam(bInt)+readparam(bDex))/12;
}








